The Coterie is the principal thieves' guild of Kirkwall. Its activities range from extorting money from local merchants to assassination contracts. The Coterie has many associates throughout Kirkwall and the organization is composed of several groups, each with their own directive and leader.
There are many criminal empires within the city, some of which have been around since the Imperium used Kirkwall as a hub in the slave trade. Alliances, spying, manipulation, betrayal, and open warfare is all commonplace in the never-ending struggle for power.
The Coterie is a thieves' guild that has been around for almost a century, but until recently was never a major player in the underworld. Some twenty years ago, the strongest of the local criminal empires was an ancient guild known as the Sabrathan, but its leader was betrayed from within, and during the turmoil the Coterie made a successful grab for power.
Since then, they've sunk their claws into almost every level of Kirkwall, including the city guard, the Dwarven Merchants Guild, and some of the most influential citizens in the city. It's safe to say that the Coterie gets a slice of every pie, and very little goes on in Kirkwall that escapes their notice.—From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genitivi
—From Codex entry: The Coterie
- Harlan, unseen, apparent head of the Coterie with joint ownership of the Blooming Rose.
See also Edit
- Bloody Bargain
Unique Dual-Blade Dagger
The Coterie of Kirkwall was run for many years by a man named Harlan. Rumor said he was an apostate, an abomination, a demon of rage poorly impersonating a man -- or that there was no Harlan at all, that it was a title passed to whichever Coterie member was the most bloodthirsty on any given day. During his time at the head of the undercity, Harlan was suspected of killing at least two hundred people. For years, the city guard hunted him to bring him to the gallows, but ultimately he was killed by one of his lieutenants, stabbed with his own knife.
Damage: 160-163 AoE
+17% Heal on Kill
+5% Stagger on Hit
Rampage: On kill, movement and attack speed increases by 10% for 30 seconds. Stacks up to 5 times.