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[[File:Coracavus-Map.png|thumb|250px|Map of Coracavus]] |
[[File:Coracavus-Map.png|thumb|250px|Map of Coracavus]] |
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− | + | Coracavus was used to house prisoners whose crimes ranged from treason to public indecency. The prison was eventually abandoned and remained sealed until 9:41 [[Dragon Age (time period)|Dragon]] when a [[Venatori]] expedition to the [[Western Approach]], led by [[Crassius Servis]], arrived and began to excavate it in search of lost Tevinter knowledge. To increase the pace of the work, the Venatori captured a [[Giant]] to perform the heavier tasks. |
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− | Unknown to the Venatori, the ancient Tevinters had unwittingly built Coracavus over an old entrance to the [[Deep Roads]]. The Venatori activity lured [[darkspawn]], who poured into the prison after the workers breached a wall. Although the first wave was defeated and Servis ordered that work be continued, more darkspawn followed and slaughtered the remaining workers. The Venatori abandoned Coracavus and focused their efforts elsewhere. |
+ | Unknown to the Venatori, the ancient Tevinters had unwittingly built Coracavus over an old entrance to the [[Deep Roads]]. The Venatori activity lured [[darkspawn]], who poured into the prison after the workers breached a wall. Although the first wave was defeated and Servis ordered that work be continued, more darkspawn followed and slaughtered the remaining workers. The Venatori abandoned Coracavus and focused their efforts elsewhere. |
== Involvement == |
== Involvement == |
Revision as of 20:57, 15 February 2015
Coracavus is an ancient Tevinter prison in the northern part of the Western Approach. Long-abandoned, it is now in ruins.
Background
Coracavus was used to house prisoners whose crimes ranged from treason to public indecency. The prison was eventually abandoned and remained sealed until 9:41 Dragon when a Venatori expedition to the Western Approach, led by Crassius Servis, arrived and began to excavate it in search of lost Tevinter knowledge. To increase the pace of the work, the Venatori captured a Giant to perform the heavier tasks.
Unknown to the Venatori, the ancient Tevinters had unwittingly built Coracavus over an old entrance to the Deep Roads. The Venatori activity lured darkspawn, who poured into the prison after the workers breached a wall. Although the first wave was defeated and Servis ordered that work be continued, more darkspawn followed and slaughtered the remaining workers. The Venatori abandoned Coracavus and focused their efforts elsewhere.
Involvement
Locations
- North Prisoner Entrance
- North Guard Hall
- Holding Cells
- Records Room
- Front Corridor
- South Hall
- South Entrance
Enemies
Notable items
- Master Spirit Rune Schematic / Spirit Rune Schematic - In a torture cell to the right of the stairs in the Holding Cells.
- Veilfire torch - On the south wall of the Holding Cells
- Mosaic piece - Locked room west of the Records Room.
- Superb Ring of Critical Damage
- Demon-Slaying Rune
- Vandal Aria
Additional Notes
- The South Entrance leads to Echo Back Canyon Camp in the Western Approach.
South of the camp is the gate of Toth and the release lever to open it, which when opened let's you landmark the gate.
Quests
Codex entries
Codex entry: A Missing Slave
Codex entry: Coracavus
Codex entry: The Secret Tongue of Slaves