The Loop (Games)
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Information[edit | edit source]
(34 + 0.34 * spellpower)cold damage.
- Area of Effect - Cone: 8m, 35°.
- Freeze duration (adjusted for target's rank): 8s.
- Movement speed penalty: 40% for 10s.
- Range: 8m.
- Conjuration time: 1s.
- Being hit by this ability is supposed to generate 40 Threat in addition to damage-based Threat on the target(s). As of Patch 1.04, only damage-based Threat is drawn.
- Spell combinations: Shattering.
Notes[edit | edit source]
- Activation base is in mana and values vary with fatigue%.
- Can interrupt a grab attack (from an Ogre, for example).
- Arcane Warrior spellcasting: the spell must be cast with your weapon(s) sheathed.
Bugs[edit | edit source]
- Due to a bug in the spell script, only the enemy currently selected (locked on) by the caster is allowed a physical resistance check. All other enemies hit by the cone will always be frozen, unless their spell resistance negates the spell.
- A fix for this is available here.
See also[edit | edit source]
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