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See Also Skills, Coercion, Stealing, Trap-Making, Survival, Herbalism, Poison-Making, Combat Training, Combat Tactics.

Information

This skill unlocks the corresponding tiered weapon talents. All warriors start with at least one rank in this skill. In addition, if the player chooses the Human Noble or Dwarf Noble origins, he/she will automatically start with two ranks in this skill as a warrior, or one rank as a rogue.

Each rank of combat training allows a Mage to take 10 additional points of damage without being interrupted during spell casting. E.g., a Mage with 3 ranks of Combat Training can take [5 + 3 * 10 + Level / 2] points of damage without being interrupted.

Tiers

Combat Training
  • Passive
The character has completed basic combat training. Warriors and rogues gain access to first-tier weapon talents. Mages can take more damage from an attack before it interrupts their spellcasting.
Improved Combat Training
  • Upgrade
Warriors and rogues gain access to second-tier weapon talents, as well as a bonus to stamina regeneration. Mages can take more damage from an attack before it interrupts their spellcasting and gain a bonus to mana regeneration. (+0.5 Combat Stamina Regen)
Expert Combat Training
  • Upgrade
The character has seen more battles than even a seasoned soldier, and gains small bonuses to attack. Warriors and rogues gain access to third-tier weapon talents. Mages can take more damage from an attack before it interrupts their spellcasting. (+2 Attack)
Master Combat Training
  • Upgrade
The character is highly experienced in combat and gains small bonuses to armor and attack. Warriors and rogues gain access to top-tier weapon talents. Mages can take more damage from an attack before it interrupts their spellcasting. (+1 Armor Rating, +4 Attack)
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