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(This is just a simple beginning to understanding what the skill Combat Tactics pertains to.)
 
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<onlyinclude>{{SkillSpellTalentTransformer
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'''Combat Tactics''' is one of the eight [[Skills]]. Each level adds one tactics slot to the character's tactics. This skill is most helpful for players who wish for a character to become more "self-sufficient".
 
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[[Category:Skills]]
 
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|name = [[Combat Tactics|{{#switch: {{{tier|}}} | 2 = Improved | 3 = Expert | 4 = Master }} Combat Tactics]]
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|type = [[Skill]]
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|icon = {{#ifeq: {{{tier|1}}} | 1 | Skl ico tactics.png | Skl ico tactics {{{tier|}}}.png }}
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|description = The character can formulate strategies quickly in battle, and consequently gains a combat tactics slot.
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|effect type = Passive
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}}</onlyinclude>
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'''Combat Tactics''' allows for more conditional tactics to be used during combat. Using the [[Tactics (Origins)|Tactics]] system, these scripts allow the character to perform certain actions provided that the conditions are met. For example, when a character falls below 50% health, the character will drink a potion.
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This skill is most helpful for players who wish for their party to function without tactical intervention during combat. [[The Warden|Wardens]] of [[Magi Origin]] will automatically start with one rank in this skill.
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== Tiers ==
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{| border="0" cellpadding="5" cellspacing="5" style="width: 100%; "
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|[[File:Skl ico tactics.png|Combat Tactics|left]]'''Combat Tactics'''
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* Passive
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* Requires: 10 Cunning
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{| style="width: 150px; "
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| The character can formulate strategies quickly in battle, and consequently gains a combat tactics slot.
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|-valign="top"
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|[[File:Skl ico tactics 2.png|Improved Combat Tactics|left]]'''Improved Combat Tactics'''
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{| style="width: 170px; "
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* Upgrade
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* Requires: 12 Cunning
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{| style="width: 150px; "
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| The character can now analyze the battlefield more astutely, and consequently gains an additional combat tactics slot.
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|-valign="top"
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|[[File:Skl ico tactics 3.png|Expert Combat Tactics|left]]'''Expert Combat Tactics'''
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{| style="width: 170px; "
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* Upgrade
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* Requires: 14 Cunning
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{| style="width: 150px; "
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| The character has learned a great deal about martial strategy, and consequently gains two additional combat tactics slots.
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|[[File:Skl ico tactics 4.png|Master Combat Tactics|left]]'''Master Combat Tactics'''
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{| style="width: 170px; "
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* Upgrade
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* Requires: 16 Cunning
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{| style="width: 150px; "
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| The character is a master tactician, able to plan for any eventuality, and consequently gains two additional combat tactics slots.
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== Notes ==
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* The Warden, companions (permanent & temporary), and summons/pets start with 2 'tactics slots' at level 1, and gains free additional slot at levels: 3, 6, 10, 15, 20, 25, and 30. More slots can be acquired by assigning [[Skill]] points into Combat Tactics.
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[[Category:Dragon Age: Origins skills]]

Revision as of 11:45, 10 August 2016


Combat Tactics allows for more conditional tactics to be used during combat. Using the Tactics system, these scripts allow the character to perform certain actions provided that the conditions are met. For example, when a character falls below 50% health, the character will drink a potion.

This skill is most helpful for players who wish for their party to function without tactical intervention during combat. Wardens of Magi Origin will automatically start with one rank in this skill.

Tiers

Combat Tactics
Combat Tactics
  • Passive
  • Requires: 10 Cunning
The character can formulate strategies quickly in battle, and consequently gains a combat tactics slot.
Improved Combat Tactics
Improved Combat Tactics
  • Upgrade
  • Requires: 12 Cunning
The character can now analyze the battlefield more astutely, and consequently gains an additional combat tactics slot.
Expert Combat Tactics
Expert Combat Tactics
  • Upgrade
  • Requires: 14 Cunning
The character has learned a great deal about martial strategy, and consequently gains two additional combat tactics slots.
Master Combat Tactics
Master Combat Tactics
  • Upgrade
  • Requires: 16 Cunning
The character is a master tactician, able to plan for any eventuality, and consequently gains two additional combat tactics slots.

Notes

  • The Warden, companions (permanent & temporary), and summons/pets start with 2 'tactics slots' at level 1, and gains free additional slot at levels: 3, 6, 10, 15, 20, 25, and 30. More slots can be acquired by assigning Skill points into Combat Tactics.