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See Also Arcane Warrior, Spells, Mage, Ability Mechanics.

Information

  • Magic is now used in place of Strength for weapon damage (not spellpower, as per the game's description).
  • Passive effect: Magic is used in place of Strength to meet weapon/gear requirements.
  • Conjuration time: 1s.

Notes

  • Upkeep is in Mana.
  • Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
  • With Aura of Might, Combat Magic additionally grants: Attack Bonus: 5.0. Defense Bonus: 10.0. Damage Bonus: 5.0.
  • With Fade Shroud, Combat Magic additionally grants +25% dodge and +1/+2 mana regeneration.
  • The secondary effect only works with items that require Strength. Longbows, Shortbows, and Daggers are unaffected.
  • The game does not list this spell as having an upkeep, but in reality 50 mana is subtracted when this spell is active.
  • The attack bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the attack bonuses.
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