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==Information== |
==Information== |
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− | *Attack Bonus: 5.0 + ([[Spellpower]] / 5.0) |
+ | *Attack Bonus: 5.0 + ([[Spellpower]] / 5.0). [[Magic]] is now used in place of [[Strength]] for weapon damage (not spellpower, as per the game's description). Passive effect: [[Magic]] is used in place of [[Strength]] to meet weapon/gear requirements. |
*Conjuration time: 1 s. |
*Conjuration time: 1 s. |
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*Upkeep is in {{ColorMana/Spell|Mana}}. |
*Upkeep is in {{ColorMana/Spell|Mana}}. |
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*[[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''. |
*[[Arcane Warrior Spellcasting]]: The spell can be cast with your weapon(s) '''drawn'''. |
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+ | *With [[Aura of Might]], active Combat Magic additionally grants: [[Combat Mechanics#Attack|Attack]] Bonus: 5.0. [[Combat Mechanics#Defense|Defense]] Bonus: 10.0. [[Combat Mechanics#Damage|Damage]] Bonus: 5.0. |
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</noinclude> |
</noinclude> |
Revision as of 14:27, 14 March 2010
- See Also Arcane Warrior, Spells, Mage, Ability Mechanics.
Information
- Attack Bonus: 5.0 + (Spellpower / 5.0). Magic is now used in place of Strength for weapon damage (not spellpower, as per the game's description). Passive effect: Magic is used in place of Strength to meet weapon/gear requirements.
- Conjuration time: 1 s.
Notes
- Upkeep is in Mana.
- Arcane Warrior Spellcasting: The spell can be cast with your weapon(s) drawn.
- With Aura of Might, active Combat Magic additionally grants: Attack Bonus: 5.0. Defense Bonus: 10.0. Damage Bonus: 5.0.