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''[[Skyhold]], once it gets its first set of repairs''<br />''Listen in on some conversations among NPCs about strange occurrences around Skyhold. None of them can seem to remember who did them... Once hearing the first part, you may need speak to Cole about it to get the next part to trigger.'' |
''[[Skyhold]], once it gets its first set of repairs''<br />''Listen in on some conversations among NPCs about strange occurrences around Skyhold. None of them can seem to remember who did them... Once hearing the first part, you may need speak to Cole about it to get the next part to trigger.'' |
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โ | + | *''In the main hall, a man sweeping mentions turnips.... and in front of the armory, a soldier talking about a dying soldier...'' |
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:*''In the tavern, someone complains about plums... and outside the tavern, someone talks about spiderwebs...'' |
:*''In the tavern, someone complains about plums... and outside the tavern, someone talks about spiderwebs...'' |
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:*O''n the battlements near Cullen, a soldier talks about a lost dagger... and at the main gate, a lady mentions a soldier in a fight...'' |
:*O''n the battlements near Cullen, a soldier talks about a lost dagger... and at the main gate, a lady mentions a soldier in a fight...'' |
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:*''In the kitchen, someone mentions some cheese and mint have gone missing... and in the tavern, a lady mentions a cat... and in the kitchen, the assistants talk about the cook's mood...'' |
:*''In the kitchen, someone mentions some cheese and mint have gone missing... and in the tavern, a lady mentions a cat... and in the kitchen, the assistants talk about the cook's mood...'' |
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โ | :* '''<u>After the first four:</u>''' ''In the kitchen, a man mentions missing bread ... and near the surgeon, |
+ | :* '''<u>After the first four:</u>''' ''In the kitchen, a man mentions missing bread ... and near the surgeon, a woman and a man are sitting by the fire and she tells her friend about the soldier who will not die until winter comes. '' |
''When any of them have been found, the Inquisitor can ask Cole about it...'' |
''When any of them have been found, the Inquisitor can ask Cole about it...'' |
Revision as of 18:16, 12 September 2016
Cole appreciates the Inquisition helping those who are hurting and in need. He will also approve of freeing prisoners and disapprove of sentencing people to prison.
Cole's Disposition
Cole's disposition toward The Inquisitor can be determined by engaging him in a "generic" conversation (i.e. a conversation where his farewell is not changed by any other factors such as a quest or cutscene). He will usually greet the Inquisitor with one of his Cryptic Comments, but when reaching low approval, he will warn the Inquisitor once.
When Cole's approval rating is at or below -30, his crisis cutscene will trigger the moment The Inquisitor zones into Skyhold, and he will leave the Inquisition permanently.
- Cold/Hostile (-75 to -5):
- Cole will greet the Inquisitor once with "I don't like what you're doing. If we don't help people here, I will find another place."
- Cole may greet the Inquisitor with one of the Neutral greetings, or possibly "Yes?" or "You want things."
- Cole will bid the Inquisitor farewell with "How do you know?"
- Neutral (-5 to 34):
- Cole may greet the Inquisitor with "I'm here." or "I can talk with you."
- Cole will bid the Inquisitor farewell with "Maybe."
- Warm/Friendly (35 to 125):
- Cole may greet the Inquisitor with one of the Neutral greetings, or possibly "I'm glad you came to talk to me." or "It's good to spend time with you."
- Cole will bid the Inquisitor farewell with "Yes." or "If you like."
Cutscenes
Look for Cole
Skyhold, approval 35-75. After this scene, a small chest becomes active next to him in the tavern. It contains gear for him.
If Cole's approval tips above 35 during conversation with him in the tavern, the conversation will end abruptly as Cole vanishes and the "Look for Cole" option becomes active.
- Tin jangle as the blood spills. Pierre's wrapped body on the wagon to the chantry. Five more minutes. My fault.
- Wait, that didn't work. Let me try again. You'll forget me in a minute.
- Q Wait, what? (repeat)
- [Wait and watch.] (to Part A)
- No, don't do that. (to Part B)
- Q Wait, what? (repeat)
- Part B
- How do I do it right, if I've done it wrong and I can't make her forget?
- No approval changes
After Here Lies the Abyss
See Subjected to His Will for quest details.
- He won't bind me. He's a mage, and he likes demons, but he won't help.
- I'm not me anymore. Walls around what I want, blocking, bleeding, making me a monster.
- Q What if binding changes you? (repeat)
- Q That's true for everyone. (repeat)
Prompted conversation
First conversation in Haven
- No approval changes
First conversation at Skyhold
- Roderick was sorry before he died.
- Q You knew Roderick? (repeat)
- Q I hope you didn't kill him. (repeat) - Slightly Disapproves
After a mage Inquisitor selects the Rift Mage specialization
- You're different. It shines on you, shimmering, sharp. You made magic from the rifts. - Approves
- Q How do you see me? (repeat)
- Q How do other mages differ? (repeat)
After Wicked Eyes and Wicked Hearts
- I didn't understand the Grand Ball. It would have been easier if they said what they wanted.
[Investigate.]
Let's discuss the templars.
- No approval changes
Let's discuss the Inquisition.
- No approval changes
Tell me about your past.
Requires some amount of approval. If not enough, he simply says "No.," and the conversation ends
- Q1 You killed mages?
- Q2 Rhys was your friend?
- (Special) I could find them. (Locate Rhys and Evangeline operation available)
- Remaining questions have no approval changes
Let's Discuss Adamant
If Cole was taken into the fade after Here Lies the Abyss.
- Q The nightmare spoke to you.
- Remaining questions have no approval change.
Talk about how you think.
Skyhold, requires +35
- No approval changes
You've done odd things.
Skyhold, once it gets its first set of repairs
Listen in on some conversations among NPCs about strange occurrences around Skyhold. None of them can seem to remember who did them... Once hearing the first part, you may need speak to Cole about it to get the next part to trigger.
- In the main hall, a man sweeping mentions turnips.... and in front of the armory, a soldier talking about a dying soldier...
- In the tavern, someone complains about plums... and outside the tavern, someone talks about spiderwebs...
- On the battlements near Cullen, a soldier talks about a lost dagger... and at the main gate, a lady mentions a soldier in a fight...
- In the kitchen, someone mentions some cheese and mint have gone missing... and in the tavern, a lady mentions a cat... and in the kitchen, the assistants talk about the cook's mood...
- After the first four: In the kitchen, a man mentions missing bread ... and near the surgeon, a woman and a man are sitting by the fire and she tells her friend about the soldier who will not die until winter comes.
When any of them have been found, the Inquisitor can ask Cole about it...
In order to trigger the next part of the missing bread dialogue near the surgeon, the Inquisitior needs to ask Cole about the missing bread, after (s)he solved the first four mysteries completely and got the approval rewards...
- Yes. Maybe. What was it?
The Forgotten Boy
See the quest page
In the field
Cole does not have to be in the party to gain or lose approval from completing side quests.