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<onlyinclude>{{CodexTransformer
<!--EDITING THIS PAGE: This page uses a template to enable codex information to be reused elsewhere in the wiki. For more information about the template and how to use it, see http://dragonage.wikia.com/wiki/Template:CodexTransformer-->
 
{{CodexTransformer|style={{{style|}}}
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|style = {{{style|}}}
|excerptonly = {{{excerptonly|}}}
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|excerptonly = {{{excerptonly|}}}
|Name = Zevran Arainai
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|name = Zevran Arainai
|Number = 183 (+1[[The Stone Prisoner|TSP]], +5[[Warden's Keep|WK]])
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|number DAO = 183 (+1[[The Stone Prisoner|TSP]], +5[[Warden's Keep|WK]])
|Category = Codex: Characters
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|category DAO = Characters
|Image = ZevranBetter.png
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|image = ZevranBetter.png
|icon = NPC-Zevran-Icon.png
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|px = 270px
|Location = After cutscene in which Loghain employs Zevran
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|location DAO = After cutscene in which Loghain employs Zevran
|Updates = After Zevran attacks, and on various subsequent changes to his relationship with The Warden
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|updates DAO = After Zevran attacks, and on various subsequent changes to his relationship with The Warden
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|appearances = [[Dragon Age: Origins]]
|See also = [[Zevran Arainai|Character: Zevran Arainai]]
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|see also = [[Zevran Arainai|Character: Zevran Arainai]]
|excerpt=
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|excerpt =
 
''"The Antivan Crows send their regards."''
 
''"The Antivan Crows send their regards."''
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<br/><br/>Between the Tevinter Imperium, Rivain, and the Free Marches sits the nation of [[Antiva]]. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north, and the capital, Antiva City, is the wealthiest in the world. Antiva has virtually no army--the monarchy is too weak to support one. Anyone would think, then, that Antiva would be a ripe target for invasion by one of her neighbors, but even the qunari leave Antiva alone for one very good reason: the House of Crows.
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Between the Tevinter Imperium, Rivain, and the Free Marches sits the nation of [[Antiva]]. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north, and the capital, Antiva City, is the wealthiest in the world. Antiva has virtually no army--the monarchy is too weak to support one. Anyone would think, then, that Antiva would be a ripe target for invasion by one of her neighbors, but even the Qunari leave Antiva alone for one very good reason: the House of Crows.
|text=
 
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|text =
''"The Crows send their regards."''<br/><br/>
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''"The Crows send their regards."''
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  +
 
{{CodexConditionalParagraph|If he becomes friendly|''"I intend to see this through to the end with you. After all... someone must take responsibility for preventing your untimely death."''}}
 
{{CodexConditionalParagraph|If he becomes friendly|''"I intend to see this through to the end with you. After all... someone must take responsibility for preventing your untimely death."''}}
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Between the Tevinter Imperium, [[Rivain]], and the Free Marches sits the nation of [[Antiva]]. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north, and the capital, Antiva City, is the wealthiest in the world. Antiva has virtually no army--the monarchy is too weak to support one. Most Antivans would be hard-pressed even to name the current king--as the true power lies in the hands of a dozen merchant princes, each with a personal army, and each locked in a constant struggle for power against all the others.
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Between the [[Tevinter Imperium]], [[Rivain]], and the Free Marches sits the nation of [[Antiva]]. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north, and the capital, Antiva City, is the wealthiest in the world. Antiva has virtually no army--the monarchy is too weak to support one. Most Antivans would be hard-pressed even to name the current king--as the true power lies in the hands of a dozen merchant princes, each with a personal army, and each locked in a constant struggle for power against all the others.
<br/><br/>Anyone would think, then, that Antiva would be a ripe target for invasion by one of her neighbors, but even the qunari leave Antiva alone for one very good reason: the House of Crows.
 
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<br/><br/>The most efficient, most feared, and most expensive guild of assassins in the world calls Antiva their home, and their reputation alone defends the borders.<br/><br/>
 
 
Anyone would think, then, that Antiva would be a ripe target for invasion by one of her neighbors, but even the Qunari leave Antiva alone for one very good reason: the [[Antivan Crows|House of Crows]].
  +
 
The most efficient, most feared, and most expensive guild of assassins in the world calls Antiva their home, and their reputation alone defends the borders.
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  +
 
{{SpoilerDAO|
 
{{SpoilerDAO|
{{CodexConditionalParagraph|After Zevran's assassination attempt|Zevran was the Crow contracted by Loghain to assassinate Alistair and The Warden. One failed attempt later, however, he found himself at the mercy of his would-be victims.}}
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{{CodexConditionalParagraph|After Zevran's assassination attempt|Zevran was the Crow contracted by Loghain to assassinate Alistair and The Warden. One failed attempt later, however, he found himself at the mercy of his would-be victims.}}
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{{CodexConditionalParagraph|If Zevran is not recruited and killed|He was killed, which likely has ruined the Crows' otherwise perfect record of successes.}}
 
{{CodexConditionalParagraph|If Zevran is not recruited and killed|He was killed, which likely has ruined the Crows' otherwise perfect record of successes.}}
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{{CodexConditionalParagraph|If Zevran is not recruited and released|They showed somewhat dubious mercy by letting him go, and what's become of him is anyone's guess.}}
 
{{CodexConditionalParagraph|If Zevran is not recruited and released|They showed somewhat dubious mercy by letting him go, and what's become of him is anyone's guess.}}
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{{CodexConditionalParagraph|If he is recruited|They showed him unexpected mercy, and in return he swore to aid the Wardens on their quest to end the Blight.}}
 
{{CodexConditionalParagraph|If he is recruited|They showed him unexpected mercy, and in return he swore to aid the Wardens on their quest to end the Blight.}}
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{{CodexConditionalParagraph|If he subsequently leaves|They parted ways, however, and Zevran has not been seen since.}}
 
{{CodexConditionalParagraph|If he subsequently leaves|They parted ways, however, and Zevran has not been seen since.}}
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{{CodexConditionalParagraph|If he is subsequently killed (other than when Taliesin attacks)|Things don't always work out as expected, however, and Zevran was killed in a disagreement with The Warden.}}
 
{{CodexConditionalParagraph|If he sides with Taliesin in the attack after the Landsmeet is called|The word of a Crow, however, is little more than noise. Crows ambushed The Warden, and Zevran joined them. He was killed alongside his Antivan brothers.}}
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{{CodexConditionalParagraph|If he is subsequently killed (other than when Taliesen attacks)|Things don't always work out as expected, however, and Zevran was killed in a disagreement with The Warden.}}
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{{CodexConditionalParagraph|If his approval reaches 20|Zevran shows an affinity for the finer things in life -- hardly surprising for an Antivan Crow--but his appreciation can be more poetic than he lets on. A simple bar of refined silver or gold, uncomplicated by a craftsman’s hammer, is elegantly valuable.}}
 
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{{CodexConditionalParagraph|If he sides with Taliesen in the attack after the Landsmeet is called|The word of a Crow, however, is little more than noise. Crows ambushed The Warden, and Zevran joined them. He was killed alongside his Antivan brothers.}}
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{{CodexConditionalParagraph|If his approval reaches 20|Zevran shows an affinity for the finer things in life -- hardly surprising for an Antivan Crow--but his appreciation can be more poetic than he lets on. A simple bar of refined silver or gold, uncomplicated by a craftsman's hammer, is elegantly valuable.
 
}}
 
}}
 
}}
 
}}
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}}</onlyinclude>
<noinclude>
 
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== The Darkspawn Chronicles Codex Text ==
<!--In general, codex information should be added to one of the parameters in the above CodexTransformer definition so that it can be included on other pages if required. However, if there is information that does not fit in the CodexTransformer template and should not be included on other pages, such as further categories to which the entry belongs, please put it here-->
 
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Zevran was an Antivan Crow who was sent to Ferelden to kill Alistair, a Grey Warden. Alistair defeated Zevran and spared the would-be assassin's life, on the condition that Zevran never show his face again. Fearing reprisal from the Crows for his failure, Zevran went into hiding in Denerim's elven alienage.
<noinclude>
 
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</noinclude><noinclude>
 
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[[es:Entrada del códice: Zevran Arainai]]
[[Category:Antiva]]</noinclude>
 
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[[Category:Dragon Age: Origins codex entries]]
 
[[Category:Antiva]]
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[[Category:The Darkspawn Chronicles codex entries]]

Revision as of 02:54, 30 April 2018

See also: Character: Zevran Arainai

Codex text

"The Crows send their regards."


If he becomes friendly:
"I intend to see this through to the end with you. After all... someone must take responsibility for preventing your untimely death."

Between the Tevinter Imperium, Rivain, and the Free Marches sits the nation of Antiva. Although it possesses few resources of its own, Antiva's location makes it a center for trade in the north, and the capital, Antiva City, is the wealthiest in the world. Antiva has virtually no army--the monarchy is too weak to support one. Most Antivans would be hard-pressed even to name the current king--as the true power lies in the hands of a dozen merchant princes, each with a personal army, and each locked in a constant struggle for power against all the others.

Anyone would think, then, that Antiva would be a ripe target for invasion by one of her neighbors, but even the Qunari leave Antiva alone for one very good reason: the House of Crows.

The most efficient, most feared, and most expensive guild of assassins in the world calls Antiva their home, and their reputation alone defends the borders.



This section contains spoilers for:
Dragon Age: Origins.


After Zevran's assassination attempt:
Zevran was the Crow contracted by Loghain to assassinate Alistair and The Warden. One failed attempt later, however, he found himself at the mercy of his would-be victims.
If Zevran is not recruited and killed:
He was killed, which likely has ruined the Crows' otherwise perfect record of successes.
If Zevran is not recruited and released:
They showed somewhat dubious mercy by letting him go, and what's become of him is anyone's guess.
If he is recruited:
They showed him unexpected mercy, and in return he swore to aid the Wardens on their quest to end the Blight.
If he subsequently leaves:
They parted ways, however, and Zevran has not been seen since.
If he is subsequently killed (other than when Taliesen attacks):
Things don't always work out as expected, however, and Zevran was killed in a disagreement with The Warden.
If he sides with Taliesen in the attack after the Landsmeet is called:
The word of a Crow, however, is little more than noise. Crows ambushed The Warden, and Zevran joined them. He was killed alongside his Antivan brothers.
If his approval reaches 20:
Zevran shows an affinity for the finer things in life -- hardly surprising for an Antivan Crow--but his appreciation can be more poetic than he lets on. A simple bar of refined silver or gold, uncomplicated by a craftsman's hammer, is elegantly valuable.


The Darkspawn Chronicles Codex Text

Zevran was an Antivan Crow who was sent to Ferelden to kill Alistair, a Grey Warden. Alistair defeated Zevran and spared the would-be assassin's life, on the condition that Zevran never show his face again. Fearing reprisal from the Crows for his failure, Zevran went into hiding in Denerim's elven alienage.