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<onlyinclude>{{CodexTransformer
<!--EDITING THIS PAGE: This page uses a template to enable codex information to be reused elsewhere in the wiki. For more information about the template and how to use it, see http://dragonage.wikia.com/wiki/Template:CodexTransformer-->
 
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|style = {{{style|}}}
{{CodexTransformer
 
|style = {{{style|}}}
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|excerptonly = {{{excerptonly|}}}
 
|sortkey = Black City
|excerptonly = {{{excerptonly|}}}
 
|Name = The Black City
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|name = The Black City
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|number DAO = 65
|spoiler = false
 
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|image = magic tarot.png
|sortkey = Black City
 
|Number = 65
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|px = 270px
 
|category DAO = Magic and Religion
|Image = Category Lore.JPG
 
 
|location DAO = [[Magi Origin]]: Check the Twisted Structure during your [[The Harrowing (quest)|Harrowing]].
|px = 270px
 
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'''Other Origins:''' Check the Twisted Structure in [[The Raw Fade (Origins)|The Raw Fade]], in the area where Yevena is fought.
|Category = Codex: Magic And Religion
 
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|number DAI = 11
|Location = [[Magi Origin]]: Check the Twisted Structure during your [[The Harrowing (Quest)|Harrowing]].<br />'''Other Origins:''' Check the Twisted Structure in [[The Raw Fade]], in the area where Yevena is fought.
 
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|category DAI = Magic
|See also = [[Mages]], [[Golden City]]
 
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|location DAI = [[Haven]] chantry, downstairs in the first locked prison cell on the left; if the Herald is not a rogue [[Sera]] can be asked to open the cells once she is recruited
|text=
 
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|see also =
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|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age: Inquisition]]
 
|text =
   
 
No traveler to the [[Fade]] can fail to spot the [[Black City]]. It is one of the few constants of that ever-changing place. No matter where one might be, the city is visible. (Always far off, for it seems that the only rule of geography in the Fade is that all points are equidistant from the Black City.)
 
No traveler to the [[Fade]] can fail to spot the [[Black City]]. It is one of the few constants of that ever-changing place. No matter where one might be, the city is visible. (Always far off, for it seems that the only rule of geography in the Fade is that all points are equidistant from the Black City.)
   
 
The [[Chant]] teaches that the Black City was once the seat of the [[Maker]], from whence He ruled the Fade, left empty when men turned away from Him. Dreamers do not go there, nor do [[spirit]]s. Even the most powerful [[demon]]s seem to avoid the place.
   
 
It was golden and beautiful once, so the story goes, until a group of powerful [[magister]]-lords from the [[Tevinter Imperium]] devised a means of breaking in. When they [[Second Sin|did so]], their presence defiled the city, turning it black. (Which was, perhaps, [[darkspawn|the least of their worries]].)
The [[Chant]] teaches that the Black City was once the seat of the [[Maker]], from whence He ruled the Fade, left empty when men turned away from Him. Dreamers do not go there, nor do [[spirits]]. Even the most powerful [[demons]] seem to avoid the place.
 
   
 
&mdash;From ''Beyond the Veil: Spirits and Demons'' by Enchanter Mirdromel
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}}</onlyinclude>
   
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[[es:Entrada del códice: La Ciudad Negra]]
It was golden and beautiful once, so the story goes, until a group of powerful [[magister]]-lords from the [[Tevinter Imperium]] devised a means of breaking in. When they did so, their presence defiled the city, turning it black. (Which was, perhaps, [[darkspawn|the least of their worries]].)
 
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[[Category:Dragon Age: Origins codex entries]]
 
 
''--From ''Beyond the Veil: Spirits and Demons, ''by Enchanter Mirdromel''
 
}}<noinclude>
 
</noinclude><noinclude>
 
 
[[Category:Magic]]
 
[[Category:Magic]]
[[Category:Circle of Magi (sources)]]
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[[Category:Dragon Age: Inquisition codex entries]]
</noinclude>
 

Revision as of 06:28, 6 January 2019

Codex text

No traveler to the Fade can fail to spot the Black City. It is one of the few constants of that ever-changing place. No matter where one might be, the city is visible. (Always far off, for it seems that the only rule of geography in the Fade is that all points are equidistant from the Black City.)

The Chant teaches that the Black City was once the seat of the Maker, from whence He ruled the Fade, left empty when men turned away from Him. Dreamers do not go there, nor do spirits. Even the most powerful demons seem to avoid the place.

It was golden and beautiful once, so the story goes, until a group of powerful magister-lords from the Tevinter Imperium devised a means of breaking in. When they did so, their presence defiled the city, turning it black. (Which was, perhaps, the least of their worries.)

—From Beyond the Veil: Spirits and Demons by Enchanter Mirdromel