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It has remained unmanned for four centuries, though most of the walls still stand--as does the tall Tower of Ishal, named after the great archon that ordered its construction. Ostagar remains a testament to the magical power of the Imperium that created it.
 
It has remained unmanned for four centuries, though most of the walls still stand--as does the tall Tower of Ishal, named after the great archon that ordered its construction. Ostagar remains a testament to the magical power of the Imperium that created it.
   
'''--From ''Ferelden: Folklore and History'', by Sister Petrine, Chantry scholar'''
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''--From ''Ferelden: Folklore and History'', by Sister Petrine, Chantry scholar''
   
 
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Revision as of 13:56, 12 January 2010

See also: Ostagar

Codex text

Representing the furthest point of encroachment by the ancient Tevinter Imperium into the barbarian lands of the southeast, the fortress of Ostagar was once one of the most important defensive holdings south of the Waking Sea. It stood at the edge of the Korcari Wilds watching for any signs of invasion by the barbarians known today as the Chasind wilders. Straddling a narrow pass in the hills, the fortress needed to be by-passed to reach the fertile lowlands to the north and proved to be exceedingly difficult for the wilders to attack because of its naturally defensible position.


Like most imperial holdings in the south, Ostagar was abandoned after Tevinter's collapse during the first Blight. It was successfully sacked by the Chasind wilders and then, as the Chasind threat dwindled following the creation of the modern Ferelden nation, fell to ruin completely.


It has remained unmanned for four centuries, though most of the walls still stand--as does the tall Tower of Ishal, named after the great archon that ordered its construction. Ostagar remains a testament to the magical power of the Imperium that created it.

--From Ferelden: Folklore and History, by Sister Petrine, Chantry scholar