One day Andruil grew tired of hunting mortal men and beasts. She began stalking The Forgotten Ones, wicked things that thrive in the abyss. Yet even a god should not linger there, and each time she entered the Void, Andruil suffered longer and longer periods of madness after returning.
Andruil put on armor made of the Void, and all forgot her true face. She made weapons of darkness, and plague ate her lands. She howled things meant to be forgotten, and the other gods became fearful Andruil would hunt them in turn. So Mythal spread rumors of a monstrous creature and took the form of a great serpent, waiting for Andruil at the base of a mountain.
When Andruil came, Mythal sprang on the hunter. They fought for three day and nights, Andruil slashing deep gouges in the serpent's hide. But Mythal's magic sapped Andruil's strength, and stole her knowledge of how to find the Void. After this, the great hunter could never make her way back to the abyss, and peace returned.
—Translated from ancient elven found in the Arbor Wilds, source unverified
Related codex entriesCodex entry: Andruil: Goddess of the Hunt Codex entry: Andruil's Messenger
- The "Void" is also the name of the place The Empty Ones, a Nevarran cult that had worshiped the Blight, believed in; they thought it to be the place from which the Blight had originated. Whether or not it is the same "Void" is unknown.
- The taint is referred to as "darkness" on several occasions, most notably by the Architect, by Grey Warden Isseya and in Grey Warden songs; blight disease is sometimes called "a plague".