- For entries found in Dragon Age: Origins, see Codex (Origins).
- For entries found in Dragon Age II, see Codex (Dragon Age II).
The codex is a collection of lore that The Inquisitor can build in their journal during their campaign. Codex entries give information about the world of Thedas, including stories of historians and scholars, about the mechanics of the game and certain creatures, characters and items. Gathering codex entries rewards the player with experience (XP) and can open side quests and dialogue options with other characters.
The information in the codex comes from within the setting, and thus may not be completely accurate or even self-consistent.
Codex sections[]
Finding codex entries[]
Codex entries are unlocked through interacting with a range of objects or engravings throughout the game world, or after defeating creatures.
Context-sensitivity and codex updates[]
Code entries are often updated after certain quests are completed or important events occur. Many of the "History" and "Tales" codex entries are often split up in multiple locations, each entry updating as an additional part of the codex is found. Many of the companions and advisors have their codex entries update as you continue to converse with them and complete their personal quests.
Numbering[]
The codex entries are, for the main part, numbered alphabetically within each category, including articles such as "the" and "a". With the release of the DLCs Jaws of Hakkon, The Descent, and Trespasser, many of the codex entries have re-numbered so as to include the new entries in the alphabetical order.
Achievements[]
Loremaster - Collect 250 codex entries in a single playthrough.
Trivia[]
- The majority of the codex entries were written by Lukas Kristjanson.[1]