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Revision as of 08:25, 17 January 2015

This article lists all codex entries in the Letters & Notes section in Dragon Age: Inquisition.

A Different Darkspawn?

Main article: Codex entry: A Different Darkspawn?
See also: Magisters Sidereal

The journal, penned by an unknown writer, appears to be quite old, with many of its pages damaged by water and dust. The entries that can be read all appear to be about twenty years old:

We finally found Amuk alive in that passage. Still can't believe it. The only reason I didn't stop digging is because he had the key to the cache—but, after two weeks, I was expecting to find it on his corpse. What story does he come up with? That he was found by a darkspawn, of all things. A talking darkspawn, polite as you please, who fed him and gave him water and evidently chatted with him about surfacers. I don't know what Amuk is thinking, coming up with a story like that, but he swore by the Stone it was all the truth. Crazy as it sounds, I know Amuk, and he's got the imagination of a dull hammer. Why would he make something like that up?

Reminds me of a story my grandsire used to tell, about something his grandsire did. Said he once came upon a group of three darkspawn in the Deeper Roads, each twice the size of any dwarf—bigger than humans, even—and dressed up like kings. He watched from the shadows and said they talked, like people, about things he couldn't understand. A city gone black, and they blamed each other for things but could barely remember for what. My mam was like that: never remembered the slight, just that she was angry. Story goes they attacked each other, and one ran off while the second choked the third to death and then ate him.

Don't know about darkspawn having talking kings, never mind polite ones that give you food and tea, but maybe Amuk met one of them. There's strange things in the Deeper Roads, after all, things the Shapers can't even recall. As if smuggling wasn't dangerous enough.

A Grey Warden's Journal

Main article: Codex entry: A Grey Warden's Journal
See also: Wardens of the Coast

We searched the area but found no sign. If he was here, it was some time ago.

The fishermen in this area are friendly. Unlike some, they remember how the Grey Wardens fought to save Ferelden in the last Blight. Though they had little, they shared some of their catch to give us a better supper than we had tasted in weeks. They even deferred to me once they saw that I commanded the other Wardens, and there are few even in Ferelden who would watch an elf command men without pause.

They are friendly folk. After all this land has suffered in the past years, I hope they find some peace

───────

Still no trace of him, though I feel the darkspawn in the ground below. Could he be lurking close to them, perhaps preparing to die with honor? I doubt it, but it is the only lead we have so far. I confess that this seems a fool's errand at times, given how much is at stake.

We saw bandits harassing the fishermen, and we intervened. The fishermen thanked us, though I fear the bandits will return again in greater numbers, and we will not always be here to help. Nevertheless, as long as we are here, the fishermen are safe.

The dreams continue, as they do every night. They make it hard for us to sleep, but we must persist. Hopefully the others will have found a solution by the time we return. In the meantime, I sing the song of Andruil to myself to clear my mind as best I can.

───────

I grow more convinced that if he was ever here, he is now long gone. Still, it would not do for us to miss him through laziness, and he was one of our most skilled warriors. If anyone could hide himself here, it would be he.

One of the fishermen shows promise with a spear and has shoulders like an ox from throwing nets all day. He asked about joining the Grey Wardens. Under other circumstances, I would be honored to take a worthy and willing volunteer. Now... my orders did not say whether I should seek new recruits, even with our circumstances. Or because of them, I suppose. It did not hurt his cause that he was easy to look at, and clearly wished to know more about the Dalish.

The darkspawn are louder than I thought at first. The constant whisper at the back of my mind makes it difficult to sense them as easily as I usually do, but they are near the surface. Perhaps bandits are not the worst these people have to face.

───────

He is not here. We have searched thoroughly, and we will now move on. How many days have I wasted here, with whispers lurking at the back of my mind, on this mad assignment? I pray we have more luck as we head south.

After speaking with the other Wardens, I told the fishermen about the darkspawn we sensed beneath the earth. They may not burst forth from the ground today or tomorrow, but I fear it will not be long... and we will not be here when they finally surface. The fishermen were grieved at the news, but they decided to make for West Hill, which is safe for now.

As for the fisherman who was interested in joining, I convinced him that now was not the time. Others might have told him otherwise, but he is too young to make such a sacrifice simply because he does not wish to throw nets into the water all his life. We shared one last night by the campfire, and he went on his way with a smile, humming the song of Andruil as he left.

—From pages torn loose from a journal found on the Storm Coast

Blood-Spotted Venatori Diary

Main article: Codex entry: Blood-Spotted Venatori Diary
See also: Sand and Ruin

The entries in this diary alternate between an elegant, well-rounded script and a slanted scrawl:

I never expected to find such tranquility here. No nattering crowds, no drifts of refuse. I should have been born in the country. I am only disappointed to learn I am here to verify translations—a drudge's work. But in the evenings, there is time for my own studies without distraction or fear of being branded "apostate" for my reading.

It is time to rise to my capabilities.

───────


The Elder One has bound spirits far beyond what I thought a mage could manage. We speak of Him becoming a god, but surely He cannot be considered mortal any longer.

What steps must a man take to become such a being?

It is an excellent question. To bask in His glory must be enough and yet... and yet, I cannot let the curiosity go.

───────


Does the Elder One take power from demons? I've learned much about their summoning and binding. I was surprised to find so many I recognized from the Circle among the Venatori, but they talk freely of rites and rituals forbidden in the Imperium.

They offer such power, for so little blood.

But I must not rush. Tempting as it is.

For have I not grown in skill and measure?

I cannot draw attention to myself. We will leave after we unearth these dwarven relics, not stay to practice binding the Fade's denizen's to our will.

Even though it would be so easy here, in a place where the Veil has grown so thin.

───────


I am tired of this fear. Fear of harm I may do to myself. Fear of letting opportunity slip from me.

I must leave it behind me.

Binding a demon of higher power is dangerous...

Yet my skills have grown.

But what else will show the others what I'm capable of, what I can offer! I am a mage of the Imperium, and I will claim my birthright. The spirits through the Veil will see my power, and they will kneel—or I will make them.

Demons of the Stone

Main article: Codex entry: Demons of the Stone
See also: Gangue

Until further notice: Do not tamper with the torches! Lighting them in wrong order summons demons. The inscriptions on the pillars indicate the correct order, but wait until we have confirmed the accuracy of our translations before proceeding.

I have made maps to the other tombs where there are similar structures. Let the same warning stay your hand there.

Magister Gallus

Below this, someone else has written complicated formulas and scribbled many notes:

- Demons bound into the rock! How did the ancient dwarves manage it without mages? (Binding runes? Subtle properties of stonework? Investigate!)

- "Gangue" carved into walls. Could be translated from Old Dwarven as "Stone waste" or "Impure spirit-of-the-stone." Dwarven superstition, saw demons as "impure" spirits of rock?

- Study impossible with dormant demons. Ask Sephus and Urathus for help with binding.

Draft of Letter to Venatori Magisters

Main article: Codex entry: Draft of Letter to Venatori Magisters
See also: Quest: Sand and Ruin
If the Inquisitor sided with the mages...

Fellow Magisters:

We have been given a chance to redeem ourselves after one of our own failed Corypheus at Redcliffe. The dwarven relics in the tombs are instructions on recreating the masterpieces of one of their finest Paragons. They are to be excavated, replicated, and brought back for study. The Elder One is generous to let us prove our worth. We cannot disappoint Him.

Do not spare the slaves. Speed is crucial to our success. Let us set an example to the rest of the Venatori, mages and commoners both, with our obedience to the Elder One's will.

Overseer Jullex

If the Inquisitor sided with the Templars...

Esteemed Magisters:

It shames me to notice bickering among some of you. We perform a great work here. The dwarven relics in the tombs are instructions on replicating the masterpieces of one of their finest Paragons. Lady Calpernia wishes us to retrieve them with all haste, and you know she speaks for the Elder One in all things. He remembers a time when this place was not a blasted wasteland, and if He desires its secrets brought up to the light, we shall obey. Gladly. Without strife that delays us.

I trust this will no longer be a concern.

Overseer Jullex

Folded Letter

Main article: Codex entry: Folded Letter
See also: Sand and Ruin

Estoris:

The work goes well, but we're bound to be followed sooner or later. I've set up a watch on higher ground, in the Sunstop Mountains. Obviously named by someone who never beheld a real mountain.

If you're looking for Harmmonum, he is looking for the tomb in the canyons to the west.

Magister Urathus