- For classes in Dragon Age II, see Classes (Dragon Age II).
- For classes in Dragon Age Legends, see Classes and skills (Dragon Age Legends).
The classes in Dragon Age: Origins. There are three base classes, each with four specializations. Note dwarves have class restriction and are unable to be mages.
Mage | Rogue | Warrior | ||
---|---|---|---|---|
Arcane Warrior Blood Mage Shapeshifter Spirit Healer | Assassin Bard Duelist Ranger |
Berserker
Champion may refer to:
|
Six additional specializations were added in the expansion Dragon Age: Origins - Awakening.
Mage | Rogue | Warrior |
---|---|---|
Battlemage Keeper |
Legionnaire Scout
Shadows are self-taught elite rogues, masters of concealment and ambush. They strike from darkness, employing personal decoys and hallucinogenic poisons to distract enemies before sliding a dagger between their ribs. They are not an organisation, but rather freelancers. BackgroundWhen a blade finds its mark despite all precaution, or an arrow kills from out of nowhere, that's the unmistakable work of a Shadow. While certainly capable of standing toe to toe, rogues of this specialization prefer to flank and surprise, taking any and every advantage. Opponents rarely know how their defences have failed, and Shadows have no interest in enlightening them. From the simplest misdirection to the most complex decoy, Shadows rob opponents of certainty, and are never more dangerous than when seemingly face to face with the enemy. To battle a Shadow is to be uncertain that you faced one at all. Known shadows
See also |
Guardian Spirit Warrior |
Class Specific Items
For mages, all staves are specific to them but besides that this is a list of class/specialization specific equipment.
Mage | Rogue | Warrior | ||
---|---|---|---|---|
Cameo Cowl
Collective Arming Cowl
Cord of Shattered Dreams
Destructionist's Belt
Enchanter's Arming Cap
Enchanter's Footing
Fade Striders
Imperial Weavers
The Libertarian's Cowl
Magus War Boots
Reaper's Vestments
Reinforced Magus Cowl may refer to:
|
Angled Strikers Backhands Biteback Axe Coarse Cut Gauntlets Dalish Leather Belt Elfrope Family Sword Harvest Festival Ring Pushback Strikers Red Jenny Seekers | Dalish Leather Belt Elfrope Family Sword Harvest Festival Ring Keening Blade |
Specialization Specific Items
Mage
Arcane Warrior | Blood Mage | Shapeshifter | Spirit Healer |
---|---|---|---|
Spellweaver | Blood Ring Lifedrinker |
None |
None |
Rogue
Assassins are professional killers who usually eliminate their targets for money. BackgroundAssassins employ a variety of tools and techniques in their line of work, ranging from poison to armed combat. It's believed that assassins stem from a warrior tradition of “hassarans” who roamed Antiva and the Free Marches during First Blight. These "hassarans" had a reputation of lethal killers in northern Thedas; they were trained to fight using only their hands. In Antiva, assassination is seen as an art form. The guild of assassins known as the Antivan Crows holds a great deal of political power, comparable to the nobility and the military. According to the local adage, "any man exists within their reach". Some of the most effective Antivan kings belonged to the Crows' ranks. The order started as an arm of the Chantry; monks who lived in an abbey north of Treviso decided to oppose a despotic noble by using herbs grown in their garden to develop poisons. The Crows say: "All that is good has been built on the bodies of the fallen. If we are to be killers, then let us also be architects." Outside of Antiva, assassination is regarded with less esteem. The Orlesian bards may perform assassinations while on a mission but it's not what they're typically hired for.[1] Notable assassins
Known assassin groups
See alsoReferences
|
Bard | Duelist | Ranger |
---|---|---|---|
None |
None |
None |
None |
Warrior
Berserker | Champion may refer to:
|
Reaver | Templar | ||
---|---|---|---|---|---|
None |
None |
None |
Armor of the Divine Will Knight Commander's Plate Templar Armor |