Specializations are sub-class choices that further define and customize characters in Dragon Age II.
|Berserker|| The dwarven Culture is in decline, and many dwarves have turned to the surface, bringing their customs and battle traditions with them. Anger is only part of being a berserker. Anyone can fly into a rage, but only a berserker can channel that anger into brutal hits that cleave through armor, flesh, and bone. |
+10 stamina regeneration rate
|Reaver|| A true reaver has tasted the ritually prepared blood of a dragon. It is more than a state of mind. These fearsome warriors revel in death, regaining energy from the suffering of their foes. |
+5% physical damage
+5% fire damage
+5% cold damage
+5% electricity damage
+5% nature damage
+5% spirit damage
|Templar|| The strong arm of the Chantry, templars serve as guardians of the Circles of Magi, hunters of apostates and maleficarum, and rarely, as a standing army at the command of the Divine. Through ingestion of carefully prepared lyrium, templars gain resistance to magic, including the ability to interrupt spells. Though the Chantry controls the lyrium trade, those with the right connections can acquire enough to emulate the abilities of these vigilant warriors. |
+10% damage vs. spellcasters and Fade creatures
Community content is available under CC-BY-SA unless otherwise noted.