- For classes in other games, see Classes and specializations (Origins) and Classes and specializations (Dragon Age II).
Classes are the functions of the characters that you can control in Dragon Age Legends. There are three base classes, mage, warrior and rogue. Each of these classes have their own skill set.
Warrior[]
Offense tree[]
Skill | Cost (Mana) | Tier | Attack Type | Requires | Effect | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Power Strike | 1 | 1 | Melee | Melee | +100% ATK Bonus | +10% CRIT | N/A |
Deadly Toss | 1 | 2 | Ranged | Throwable | +50% ATK Bonus | +10% ATK Bonus | Power Strike |
Desperate Swipe | 1 | 2 | Melee | Two-Handed | +150% ATK Bonus 2.0x Chance to miss |
+10% ATK Bonus | Power Strike |
Overrun | 1 | 2 | Melee | Melee | Attacks closest enemy in each row | +10% CRIT | Power Strike |
Double Throw | 1 | 3 | Ranged | Throwable | 1 attack dealing 2x damage | -10% Chance to miss | Deadly Toss |
Shattering Blow | 1 | 3 | Melee | Two-Handed | Target -50% DEF for 10 turns +50% ATK Bonus |
-3% DEF penalty | Desperate Swipe |
Destroyer | 2 | 3 | Melee | Two-Handed | Target -50% ATK penalty for 4 turns +200% ATK Bonus |
+10% CRIT | Desperate Swipe |
Quick Lunge | 1 | 3 | Melee | Melee | Does not end turn | -10% Chance to miss | Overrun |
Scattershot | 1 | 4 | Ranged | Throwable | Attack all enemies 2.0x Chance to miss |
-5% Chance to miss | Double Throw |
Defense tree[]
Skill | Cost (Mana) | Tier | Effect | Duration (Turns) | Upgrade | Branches From |
---|---|---|---|---|---|---|
Shield Mastery | None | 1 | +20% DEF Bonus | Passive | +10% DEF Bonus | N/A |
Shield Wall | 1 | 2 | Whole party +100% dodge vs melee Does not end turn |
8 | +1 turn duration | Shield Mastery |
Shield Bash | 1 | 2 | Target -50% DEF penalty Disables target (No damage dealt) |
4 | +1 turn duration | Shield Mastery |
Shield Tower | 1 | 3 | Whole party +100% dodge vs ranged Does not end turn |
8 | +1 turn duration | Shield Wall |
Shield Strike | 1 | 3 | Regular Attack +100% DEF Bonus |
8 | +10% DEF Bonus | Shield Bash |
Note: All skills within this tree require a shield equipped.
Concentrate tree[]
Skill | Cost (Mana) | Tier | Effect | Target | Duration (Turns) | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Focus | 1 | 1 | +100% CRIT | User | 10 | +1 turn duration | N/A |
Taunt | 1 | 2 | +100% Aggro towards user | Enemy party | 15 | +10% DEF Bonus | Focus |
Terror | 1 | 2 | 1.5x chance to miss | Enemy party | 10 | +0.1x chance to miss | Focus |
Rage | 1 | 3 | +50% ATK Bonus | User | 10 | +1 turn duration | Taunt |
War Cry | 1 | 3 | +50% ATK Bonus | Allies (not including user) | 10 | +1 turn duration | Terror |
Note: All skills within this tree do not end the character's turn.
Training tree[]
Skill | Cost (Mana) | Ability Type | Tier | Effect | Applies To Weapon Type | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Combat Training | None | Passive | 1 | +10% CRIT | All | +5% CRIT | N/A |
One-Handed Weapon Mastery | None | Passive | 2 | -10% chance to miss | One-handed melee weapons | -5% chance to miss | Combat Training |
Targeted Attack | 1 | Activated | 2 | Regular Attack +2 skill range Always HIT +20% CRIT |
All | +20% CRIT | Combat Training |
Two-Handed Weapon Mastery | None | Passive | 2 | -10% chance to miss | Two-handed weapons | -5% chance to miss | Combat Training |
Sword Mastery | None | Passive | 3 | +6% ATK Bonus +3% AGL Bonus |
Swords | +2% ATK Bonus +1% AGL Bonus |
Targeted Attack |
Axe Mastery | None | Passive | 3 | +6% ATK Bonus +3% LCK Bonus |
Axes | +2% ATK Bonus +1% LCK Bonus |
Targeted Attack |
Throw Mastery | None | Passive | 3 | +6% ATK Bonus -10% chance to miss |
Throwable | +2% ATK Bonus -5% chance to miss |
Targeted Attack |
Club Mastery | None | Passive | 3 | +6% ATK Bonus +3% DEF Bonus |
Clubs, hammers, etc. | +2% ATK Bonus +1% DEF Bonus |
Targeted Attack |
Note: Mastery ability effects only apply when that weapon type is equipped.
Vanguard tree[]
Skill | Cost (Mana) | Tier | Attack Type | Effect | Turn Duration | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Combat Superiority | 1 | 1 | N/A | +30% Melee Resistance | Passive | +5% Melee Resistance | N/A |
Rally | 1 | 2 | N/A | Does not end turn Whole party +25% Attack bonus Whole party +25% Defence bonus Whole party +25% Agility bonus |
4 turns | +1 Turn duration | Combat Superiority |
Whirling Slash | 2 | 2 | Melee | Attacks all enemies in the melee column | N/A | +10% ATK Bonus | Combat Superiority |
Motivate | None | 3 | N/A | Does not end turn Whole party +10% Attack bonus Whole party +10% Defence bonus Whole party +10% Agility bonus |
6turns | +1 Turn duration | Rally |
Onslaught | 3 | 3 | Melee | Attacks target for massive damage, and damages adjacent foes +125% attack bonus |
N/A | +10% attack bonus | Whirling Slash |
Templar[]
Skill | Cost (Mana) | Tier | Attack Type | Effect | Upgrade | Branches From |
---|---|---|---|---|---|---|
Mental Fortress | 1 | 1 | N/A | +30% Magic Resistance | +5% Magic Resistance | N/A |
Righteous Strike | 1 | 2 | Melee | Drains 2 Mana | +1 Mana drain every 3 upgrades | Mental Fortress |
Cleanse | 1 | 2 | N/A | Does not end turn Removes all ailments |
+0.5 Health regeneration every 3 upgrades | Mental Fortress |
Holy Smite | 3 | 3 | Melee | Remover 6 Mana +50% damage for each Mana removed |
+10% Critical hit chance | Righteous Strike |
Mana Rasp | 2 | 3 | Melee | Drains -2.5 Health Drains 2 Mana |
+1 Mana removed for every 3 upgrades | Cleanse |
Berserker[]
Skill | Cost (Mana) | Tier | Attack Type | Effect | Turn Duration | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Blood Lust | 1 | 1 | N/A | +30% Critical hit chance | Passive | +5% Critical hit chance | N/A |
Death Strike | 2 | 2 | Melee | Gives 1 Mana to your Team on death +100% Attack bonus |
1 turn | +10% Critical hit chance | Blood Lust |
Berserker | 1 | 2 | N/A | Does not end turn +50% Attack bonus(10turns) +0.5 Health per turn with 15% chance off losing 1 Mana(12turns) end when out of mana |
Attack bonus: 10 Turns Health regeneration 12 turns |
+1 Turn duration | Blood Lust |
Final Blow | 1 | 3 | Melee | Remover 6 Mana +75% damage for each Mana removed |
N/A | +10% Critical hit chance | Death Strike |
Adrenaline | N/A | 3 | N/A | Does not end turn +25% Attack bonus |
6 turns | +1 Turn duration | Berserker |
Rogue[]
Archery[]
Skill | Cost (Mana) | Tier | Attack Type | Requires | Effect | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Piercing Shot | 1 | 1 | Ranged | Bow | Attack all enemies in a row | +10% CRIT | N/A |
Pinning Shot | 1 | 2 | Ranged | Bow | Cripples enemy (4 turns) | +1 turn duration | Piercing Shot |
Deadly Shot | 1 | 3 | Ranged | Bow | +100% ATK Bonus | +10% ATK Bonus | Pinning Shot |
Rapid Shot | 1 | 2 | Ranged | Bow | Does not end turn | +10% CRIT | Piercing Shot |
Double Shot | 1 | 3 | Ranged | Bow | 2 attacks executed at once | -10% Chance to miss | Rapid Shot |
Suppressing Fire | 2 | 4 | Ranged | Bow | Cripples a row of enemies (4 turns) | +1 turn duration | Double Shot |
Mass Volley | 1 | 4 | Ranged | Bow | Attack all enemies after a delay | +10% CRIT | Double Shot |
Skirmish[]
Skill | Cost (Mana) | Tier | Attack Type | Requires weapon | Requires effect | Effect | Upgrade | Branches From |
---|---|---|---|---|---|---|---|---|
Dirty Fighting | 1 | 1 | Melee | Melee | - | +75% ATK Bonus | +10% DEF Bonus | N/A |
Low Blow | 1 | 2 | Melee | Melee | - | Target -50% DEF for 6 turns +25% ATK Bonus |
-5% DEF | Dirty Fighting |
Coup de Grace | 0 | 3 | Melee | Melee | Crippled target | Alway HIT & CRIT | +20% ATK Bonus | Low Blow |
Stealth | 1 | 2 | Buff | - | - | Does not end turn +1 Skill Range -50% Miss (6 turns) |
+1 turn duration | Dirty Fighting |
Backstab | 1 | 3 | Melee | Melee | Stealth | +150% ATK | +10% CRIT | Stealth |
Cripple | 1 | 3 | Melee | Melee | Stealth | Cripples enemy (6 turns) | +1 turn duration | Stealth |
Disarm | 1 | 3 | Melee | Melee | Stealth | Target -50% ATK (12 turns) | +10% ATK Bonus | Stealth |
Ambush | 1 | 4 | Melee | Melee | Stealth | Attack all enemies in any column | +10% CRIT | Disarm |
Deceit[]
Skill | Cost (Mana) | Tier | Effect | Target | Duration (Turns) | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Evasion | 1 | 1 | +50% Dodge | User | 10 | +1 turn duration | N/A |
Harsh Language | 1 | 2 | +100% Skill Cost 1.5x chance to Miss |
Enemy | 10 | +1 turn duration | Evasion |
Bravado | 1 | 3 | +100% CRIT | User | 10 | +1 turn duration | Harsh Language |
Confuse | 2 | 2 | Cripples enemy | Enemy | 6 | +1 turn duration | Evasion |
Feign Death | 1 | 3 | -100% Aggro | User | 6 | +1 turn duration | Confuse |
Throw Voice | 1 | 3 | Targeted by allies | Enemy | 3 | +1 turn duration | Confuse |
Note: All skills within this tree do not end the character's turn.
Training[]
Skill | Cost (Mana) | Ability Type | Tier | Effect | Applies To Weapon Type | Upgrade | Branches From |
---|---|---|---|---|---|---|---|
Combat Training | - | Passive | 1 | +10% CRIT | All | +5% CRIT | N/A |
Ranged Weapon Mastery | - | Passive | 2 | -10% chance to miss | Ranged weapons | -5% chance to miss | Combat Training |
Longbow Mastery | - | Passive | 3 | +6% ATK Bonus | Bow | +2% ATK Bonus | Ranged Weapon Mastery |
Targeted Attack | 1 | Activated | 2 | Regular Attack +2 skill range Always HIT +20% CRIT |
All | +20% CRIT | Combat Training |
Dagger Mastery | - | Passive | 3 | +6% ATK Bonus | Dagger | +2% ATK Bonus | Targeted Attack |
Dual Wield Mastery | - | Passive | 3 | +6% ATK Bonus | Dual-wield weapon | +2% ATK Bonus | Targeted Attack |
Mage[]
Primal tree[]
Skill | Effect | Cost (Mana) | Targets | Duration | Upgrade | Type | Tier | Branches From |
---|---|---|---|---|---|---|---|---|
Arcane Bolt | - | 1 | 1 | 1 | +5% ATK | Magic | 1 | N/A |
Frostbite | Disable | 1 | 1 | 4 | +5% ATK | Magic, Ice | 2 | Arcane Bolt |
Blizzard | -50% ATK, -50% DEF | 2 | All | 10 | +1 turn | Ice | 3 | Frostbite |
Rock Armor | +100% DEF | 1 | All | 6 | +1 turn | Nature | 2 | Arcane Bolt |
Earthquake | Swap columns | 2 | All | 5 | +1 turn | Nature, Melee | 3 | Rock Armor |
Flaming Weapons | +50% ATK | 1 | All | 4 | +1 turn | Fire | 2 | Arcane Bolt |
Inferno | - | 2 | All | 1 | +10% crit | Fire, Magic | 3 | Flaming Weapons |
Lightning | - | 1 | 1-4 | 1 | +5% ATK | Lightning, Magic | 2 | Arcane Bolt |
Storm | - | 2 | All | 1 | +10% crit | Lighning, Magic | 3 | Lightning |
Creation tree[]
Skill | Effect | Cost (Mana) | Targets | Duration | Upgrade | Type | Tier | Branches From |
---|---|---|---|---|---|---|---|---|
Heal | 3 hearts | 1 | 1 | 1 | +0.5 hearts | N/A | 1 | N/A |
Mass Heal | 1.5 hearts | 1 | All | 1 | +0.5 hearts | N/A | 2 | Heal |
Magic Shield | Magic immune | 1 | 1 | 10 | +1 turn | N/A | 2 | Heal |
Haste | +100% AGI | 1 | 1 | 10 | +1 turn | N/A | 3 | Magic Shield |
Staff Mastery | +9% AGI | 0 | 1 | Passive | +3% AGI | N/A | 4 | Haste |
Grease | -50% AGI | 1 | All | 4 | +1 turn | Nature | 2 | Heal |
Stinging Swarm | -0.5 hearts | 1 | 1-2 | 4 | +1 turn | Nature | 3 | Grease |
Summoning tree[]
Summon | Cost (Mana) | Health | ATK | DEF | STA | AGL | LCK | Strong | Weak |
---|---|---|---|---|---|---|---|---|---|
Spider | 1 | 2 | 16 | 8 | N/A | 18 | 9 | Magic | Melee |
Wolf | 1 | 3 | 14 | 10 | N/A | 24 | 8 | Magic | Melee |
Halla | 1 | 4 | 16 | 12 | N/A | 18 | 24 | Magic | Ranged |
Bear | 2 | 5 | 30 | 24 | N/A | 12 | 6 | Magic | Ranged |
Bronto | 2 | 4 | 20 | 16 | N/A | 24 | 18 | Magic | Ranged |
Drake | 3 | 5 | 32 | 20 | N/A | 16 | 20 | Magic | None |
Note: +1 to health and +10% stats for each upgrade on a particular summoned beast
Entropy tree[]
Skill | Effect | Cost (Mana) | Targets | Duration | Upgrade | Type | Tier | Branches From |
---|---|---|---|---|---|---|---|---|
Mana Drain | 1 mana transferred | 0 | 1 | 1 | +1 every 3 upgrades | Magic | 1 | N/A |
Life Drain | 1 heart transferred | 1 | 1 | 1 | +0.5 every 3 upgrades | Magic | 2 | Mana Drain |
Walking Bomb | damages enemies on death | 1 | All | 1 | +0.5 every 3 upgardes | Fire | 3 | Life Drain |
Weaken | -0.5 hearts, -75% ATK | 1 | 1 | 10 | +1 turn | N/A | 2 | Mana Drain |
Paralyze | Disable | 1 | 1 | 6 | +1 turn | N/A | 3 | Weaken |
Mass Paralyze | Disable | 1 | 1-3 | 3 | +1 turn every 3 upgrades | N/A | 4 | Paralyze |
Disorient | Confuse | 2 | 1 | 6 | +1 turn | N/A | 3 | Weaken |