- See also: Broken Circle and Lake Calenhad Docks
The Circle Tower, also known as Kinloch Hold, is the home of the Fereldan Circle of Magi.
Background
"Since it is best known as the Tower of the Circle of Magi these days, many people forget that the great tower sitting in the middle of Lake Calenhad existed long before the Circle." — First Enchanter Lothaire
Located on Lake Calenhad, this tower is currently Ferelden's regional headquarters for the Circle of Magi. Those with magical potential who are discovered by the Circle (or especially the Chantry) are brought here to become 'proper mages' (as distinguished from apostates). They are instructed in the legally-approved Schools of Magic, and (ideally) trained to resist demons (who seek especially to possess living mages).
A hamlet on the lake's shore operates a ferry to the tower, but visitors are few and far between. Most come either to learn magic, or to warily watch over those who do.
History
More commonly referred to as the Tower of the Circle of Magi or the Circle Tower, Kinloch Hold existed long before the Circle of Mages did. This tower was built by the Avvars with some help from the dwarves and stood mighty for a long time. It was thought of as impregnable until the Tevinter Imperium succeeded in driving the Avvars from it in what was to be a brutal campaign. As a result, the tower gained a bad reputation and was thought to be cursed until the Circle of Magi assumed control of it in 3:87 Towers Age.
List of Circle Tower mages
First enchanter
Senior enchanters
Enchanters
Mages
- Finn
- Godwin
- Niall
- Petra
- The Warden (Magi Origin)
Apprentices
Tranquil
Apostates
Involvement
Mage Origin
A mage Warden will start in the Circle Tower. See the Mage Origin article for information about what to do and see in the Tower during the origin story.
Sections
- Storage (basement)
- Lobby, Apprentice Quarters (Level 1)
- Senior Mage Quarters (Level 2)
- Great Hall (Level 3)
- Templar Quarters (Level 4)
- Harrowing Chamber (Level 5)
Items
- See Quartermaster (Circle Tower) for Merchant Items. To open all locked Chests in the Circle Tower one needs a lockpicking score of 60.
Archon Robes, source: Drop Blood Mage
Beastman's Dagger, source: locked Chest
Buckle of the Winds, source: Pile of Fifth
Charged Mitts, source: SideQuest Drop Fade Rifter
Cinderfel Gauntlets, source: Boss Drop Uldred
Kaddis of the Lady of the Skies, source: Chest
Litany of Adralla, source: Niall's Corpse
Love Letter, source: locked Chest
Mabari War Harness, source: Chest
Sailor's Charm, source: Vanity
Scroll of Banastor x2, source: Pile of Books
Shiver, source: Drop Desire Demon
Small Painted Box, Quest Item, source: First Enchanter's Desk
The Libertarian's Cowl, source: Charred Corpse
Yusaris, source: SideQuest Boss Drop Shah Wyrd
Greagoir's Shield, it is marked as stealable but currently equipped making this impossible without the toolset.
Journeyman Lightning Rune, , source: Locked Chest Templar Quarters (4th Floor).
Notable gifts for companions:
Remarkable Malachite, for Shale, source: Quartermaster at Apprentice Quarters (First Floor).
Black Grimoire, for Morrigan, source: Irving's Quarters at Senior Mage Quarters (Second Floor).
Chantry Amulet, for Leliana, source: Templar Corpse at Senior Mage Quarters (Second Floor).
Silver Chain, for Morrigan, source: Vanity at Senior Mage Quarters (Second Floor).
The Rose of Orlais, for Wynne, source: Pile of Books at Senior Mage Quarters (Second Floor).
Water-Stained Portrait, for Sten, source: Charred Corpse at Senior Mage Quarters (Second Floor).
White Runestone, for Alistair, source: Boss Drop Abomination at Great Hall (Third Floor).
Small Gold Bar, for Zevran, source: Drop off Charmed Templar in the Great Hall (Third Floor) or Templar Quarters (Fourth Floor).
Beef Bone, for Dog, source: Chest Templar Quarters (Fourth Floor).
Sun Blonde Vint-1, for Oghren, source: Vanity at Templar Quarters (Fourth Floor).
Companion remarks
One of your companions may make interesting remarks at certain spots:
- Entering the Senior Mages Quarters
- Entering Irving's study
- Entering the Great Hall
- Collecting the fourth apprentice note for the quest Watchguard of the Reaching
- Collecting the last apprentice note for the quest Watchguard of the Reaching
- Passing by corruption in the Templars' Quarters
- Approaching Cullen
- After defeating Shah Wyrd
Banter
Party banter may be triggered at the following spots:
- The first corridor in the Apprentice Quarters
Exits
Trivia
- Apparently, the mages at the Circle Tower are quite free in showing their affections for one another, according to Anders, who said, "Everyone was kissing everyone."
Bugs
Gallery
|