Dragon Age Wiki
Dragon Age Wiki
No edit summary
No edit summary
Line 26: Line 26:
 
In the room with the already-dead [[Bronto]] corpse, you are then ambushed by the Carta. There are a few [[Carta Thug|thugs]] on the floor of the room, but the main threats are the massed [[Carta Snipers|snipers]] on the balconies above the room, who rain down bolts on you. To attack the snipers, you need to pass south through the dead bronto room, up the stairs in the next room, then turn right immediately before the caged live bronto. The first piece of the [[Regalia of Weisshaupt]] unique [[Armor (Dragon Age II)|armor set]] - the [[Boots|boots]] - is in a chest on this balcony.
 
In the room with the already-dead [[Bronto]] corpse, you are then ambushed by the Carta. There are a few [[Carta Thug|thugs]] on the floor of the room, but the main threats are the massed [[Carta Snipers|snipers]] on the balconies above the room, who rain down bolts on you. To attack the snipers, you need to pass south through the dead bronto room, up the stairs in the next room, then turn right immediately before the caged live bronto. The first piece of the [[Regalia of Weisshaupt]] unique [[Armor (Dragon Age II)|armor set]] - the [[Boots|boots]] - is in a chest on this balcony.
 
* For a [[Mage (Dragon Age II)|mage]] Hawke, this is the [[Footwraps of the Silent One]].
 
* For a [[Mage (Dragon Age II)|mage]] Hawke, this is the [[Footwraps of the Silent One]].
* For a [[Rogue (Dragon Age II)|rogue]] Hawke, this is the (to be confirmed)
+
* For a [[Rogue (Dragon Age II)|rogue]] Hawke, this is the [[Warden Scout's Boots]].
* For a [[Warrior (Dragon Age II)|warrior]] Hawke, this is the [[Boots of the Fortress]]
+
* For a [[Warrior (Dragon Age II)|warrior]] Hawke, this is the [[Boots of the Fortress]].
 
* There are three locked doors opposite the Bronto cage. Each holds treasure, as well as [[Health Potion|health potions]] and [[Injury Kit (Dragon Age II)|injury kits]]. The third door is the biggest bonanza, with two treasure piles of more than 9 gold each.
 
* There are three locked doors opposite the Bronto cage. Each holds treasure, as well as [[Health Potion|health potions]] and [[Injury Kit (Dragon Age II)|injury kits]]. The third door is the biggest bonanza, with two treasure piles of more than 9 gold each.
   

Revision as of 00:31, 28 July 2011


The Carta Hideout is a location in the Vinmark Mountains and is crossed by Hawke as part of the Legacy DLC in Dragon Age II. The hideout is based in old mining tunnels and surrounding rooms and leads through from the Vinmark Mountains into Corypheus's Prison - Sashamiri's Floor. Hawke is attacked by several groups of Carta and learns more about why the Carta have been targeting them and the role of Corypheus.

Walkthrough

Hawke enters the Carta Hideout having successfully crossed the Vinmark Chasm.

On entering the hideout, you are attacked by a Carta Thug and a Carta Sniper, and the room also contains a trap.

In the room with the already-dead Bronto corpse, you are then ambushed by the Carta. There are a few thugs on the floor of the room, but the main threats are the massed snipers on the balconies above the room, who rain down bolts on you. To attack the snipers, you need to pass south through the dead bronto room, up the stairs in the next room, then turn right immediately before the caged live bronto. The first piece of the Regalia of Weisshaupt unique armor set - the boots - is in a chest on this balcony.

A few rooms later, after some further brushes with the Carta, the passage turns north and opens into a larger room with disused mine carts and mine shaft entrances. The dwarf Gerav, an acquaintance of Varric, appears. He makes a number of cryptic references to the need for "the master" to be free, and how the Carta drink Darkspawn blood in order to hear his music and his calling. A fight with Gerav is triggered, after which a rueful Varric (if he is in your party) explains that Gerav constructed Bianca for him.

After you have fought your way up through a fight on the curved stone steps against a Carta mob (including a Coterie Alchemist and thugs), you come to a griffon statue (similar to that in the Hawke Estate or Gamlen's House as is used to trigger Legacy) which can transport you back to Kirkwall.

  • If you use this statue, you can change your party and restock goods etc.
  • When you restart Legacy, you are returned to this point.

Once you pass through the metal gate next to the statue, it locks behind you and you are locked into the hideout. The dwarf Rhatigan appears, and explains that he swore he would bring the blood of Malcolm Hawke to Corypheus. You have to fight Rhatigan, and the Carta snipers supporting him to pass on. Rhatigan's body is looted to obtain the item The Hawke's Key. You then exit through the Passage Down, which leads to Corypheus's Prison - Sashamiri's Floor.

Involvement

Notable items