Caridin's Cross is a crossroads within the Deep Roads, named after the ancient Paragon, Caridin.
Background[]
Caridin's Cross was once the largest crossroads in the Deep Roads, connecting the city of Orzammar with many outlying thaigs. However it has been lost to the darkspawn and according to the Mines Commander no dwarf in centuries has managed to reach the Cross. It is now in a state of ruin, inhabited only by darkspawn and deepstalkers.
A deepstalker matriarch and deepstalker nests are located in the eastern portion of the map.
A makeshift darkspawn fort is located south of the starting point (in the middle of the crossroads), with three ballistae manned by genlocks watching the roads. Charging the position without first removing the ballista crews can be dangerous. Fortunately the area is small enough that area-based spells can easily dislodge them.
There are many road markers throughout Caridin's Cross.
Characters[]
- Hired Goon #1
- Hired Goon #2
- Elven Mercenary
Quests[]
- A Paragon of Her Kind
- An Admirable Topsider
- Asunder
- The Black Vials
- The Drifter's Cache
- The Shaper's Life
Hostile creatures[]
Enemies[]
- Mercenaries
- Darkspawn
- Genlock (Normal)
- Genlock emissary (Lieutenant)
- Genlock runner (Normal)
- Hurlock (Normal)
- Hurlock alpha (Lieutenant)
- Hurlock emissary (Lieutenant)
- Shriek (Normal)
- Ogre (Lieutenant)
- Ogre alpha (Boss)
- Undead
- Revenant (Boss) - encountered if summoned with a Glass Phylactery.
Notable items[]
- Effort's Gloves - source: Drifter's Cache.
- Head in a Bag - source: Small Bloody Sack.
- Ring of the Warrior - source: Drifter's Cache.
- Thorn of the Dead Gods - source: Drifter's Cache.
- Topsider's Hilt - source: on the genlock emissary located in the cave on the southernmost corridor of Caridin's Cross.
- Torso in a Bag - source: Small Bloody Sack.
Companion Gifts[]
Containers[]
Northwest
- Chest (Darkspawn, Normal) - locked.
- Chest (Darkspawn, Normal) - locked.
- Fractured Stone (Stone, Normal)
- Rubble (Darkspawn, Normal)
- Chest (Darkspawn, Elite) - locked (50 XP).
- Chest (Darkspawn, Elite) - locked (50 XP).
- Fractured Stone (Stone, Normal)
North-central passage
Fort
- Broken Crate (Dwarven, Normal) - near the vials.
- Chest (Special) - Totem.
- Fractured Stone (Stone, Normal)
Deepstalker nest
- Fractured Stone (Stone, Normal)
- Fractured Stone (Stone, Normal)
- Sarcophagus (Dwarven, Boss)
Southwest tunnel
- Chest (Darkspawn, Boss) - locked (60 XP).
- Fractured Stone (Stone, Normal)
- Fractured Stone (Stone, Normal)
- Drifters' Cache (Darkspawn, Boss) - see Drifter's Cache.
Special objects[]
- Ballistae (3) - manned by genlocks.
- Glass phylactery - contains one of the essences of a Black Vial revenant.
- Leghold Trap (8) - steel claw, medium difficulty, 40 XP granted per trap disarmed (located next to the deepstalker cage, in the darkspawn fort, and on the bridge).
- Road Markers
- Tripwire (2) - 40 XP and 50 XP respectively granted per trap detected and disarmed; both are attached to exploding barrels.
Codex entries[]
- Codex entry: Asunder - source: Small Bloody Sack.
- Codex entry: Orzammar History: Chapter One - source: Statue near southwest exit to Deep Roads.
- Codex entry: The Black Vials of Argruth Massaad, The Third Corpse Walker - source: glass phylactery.
- Codex entry: The Blights - source: Firepit.
- Codex entry: The Crosscut Drifters - source: Rubble.
- Codex entry: The Shaper's Life - source: The Shaper's Life.
- Codex entry: Thorn of the Dead Gods - source: Drifter's Cache.
- Codex entry: Topsider's Honor - source: Genlock emissary.
Notes[]
- Two dwarves and an elven mage are hired by either Lord Harrowmont or Prince Bhelen, unless the Warden is publicly working for one and secretly working for the other, will be waiting for the party at the start of the area; after a short exchange, they will immediately attack.
- The exits are all marked "Deep Roads" on , but they do not go to the same areas. The bottom one opens up Ortan Thaig on your travel map. On , the south exit is marked Ortan Thaig correctly.
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