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{{Spoiler}} |
{{Spoiler}} |
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− | At some point in the game you will be ambushed by darkspawn. |
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+ | After recruiting two of the four groups of allies, you will have a short cutscene of the Archdemon and you will be attacked by a group of Shrieks. While you have no party to command, all your companions will join the fray. |
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+ | If you chose the Dalish Origin, a certain loose end is tied up in the ambush. |
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==Exits== |
==Exits== |
Revision as of 01:25, 23 November 2009
The Camp is a place where your party rests and coordinates future adventures.
Effects
Entering (or being in) camp has several effects:
- Injuries automatically treated
- Companions will discuss personal, even intimate, matters
Inhabitants
- Bodahn and Sandal, a Dwarven merchant and his Enchantment-capable adopted (and possibly lyrium-addled) son. Bodahn sells additional pieces of the Blood Dragon Armor.
- Any party members you have recruited
- Levi Dryden a human who talks about Warden's Keep DLC and can start the quest when you have it installed.
- The four Emissaries for the armies you can recruit
Things to attack
After recruiting two of the four groups of allies, you will have a short cutscene of the Archdemon and you will be attacked by a group of Shrieks. While you have no party to command, all your companions will join the fray.
If you chose the Dalish Origin, a certain loose end is tied up in the ambush.