Caer Bronach is an old Ferelden military outpost in Crestwood.

Background[edit | edit source]

King Brandel erected Caer Bronach in 8:26 Blessed, intending the fort as a stopover garrison for Ferelden soldiers fighting Orlesian invaders. When the fort's defeat seemed inevitable, Ser Crestwood opened the gates, holding a flag of truce, and challenged every chevalier in the Imperial army to a duel.[1]

Amused, one Orlesian officer accepted the offer; Ser Crestwood swiftly cut him down. Eight more followed, honor and the watching soldiers forcing them to fight Ser Crestwood one on one. The tenth challenger finally managed a fatal blow, only because Ser Crestwood had slowed due to blood loss from previous injuries. Impressed by Ser Crestwood's tenacity and endurance, the remaining officers left the small village around the fort untouched as the Orlesians made for the capital, sparing hundreds of innocent lives.[2]

Involvement[edit | edit source]

Caer Bronach has since become the base of operations for a group of bandits named the Highwaymen, whom prey on traders traveling between Orlais and Ferelden.


This section contains spoilers for:
Dragon Age: Inquisition.


The Inquisitor can capture Caer Bronach for the Inquisition during the side quest Capturing Caer Bronach. Capturing the Keep is vital to completing the quest Still Waters, as this is the only way to reach the dam controls which are required to drain the lake.

Charter receives orders to acquire Marius and Tessa Forsythia for the Inquisition, the keep is later used as a rendezvous point following their raid on the Hissing Wastes.


Characters[edit | edit source]

Caer Bronach Merchant
Charter

Quests[edit | edit source]

Capturing Caer Bronach Capturing Caer Bronach
High Stakes High Stakes
Still Waters Still Waters
Weeding Out Bandits Weeding Out Bandits

Rifts[edit | edit source]

Rift at Caer Bronach Rift at Caer Bronach

War table operations[edit | edit source]

Escape Routes for Agents in Crestwood Escape Routes for Agents in Crestwood
Expose the Double Agent Expose the Double Agent
Rescue the Spy Rescue the Spy
Diverting Soldiers in the Frostbacks Diverting Soldiers in the Frostbacks

Collections[edit | edit source]

Bottles on the Wall[edit | edit source]

Bottles On The Wall icon.png Vintage: Warden Daedalam - search inside the destroyed house northwest of the keep.

Landmarks[edit | edit source]

Landmarks in Crestwood Landmarks in Crestwood

Mosaics[edit | edit source]

Freed Are Slaves numbering

Freed Are Slaves Freed Are Slaves (piece #4) - head through the door just to the right of the requisition table (the room can only be accessed after the keep has been captured).

Skyhold Customizations[edit | edit source]

Inquisition Banner Inquisition Banner - capture Suledin Keep (conditional: awarded after the Inquisitor captures their first keep.
Inquisition Banner Crown Inquisition Banner Crown - capture all three keeps: Caer Bronach, Griffon Wing Keep, and Suledin Keep.

Resources[edit | edit source]

Herbs[edit | edit source]

Deep Mushroom Deep Mushroom

Hostile creatures[edit | edit source]

Poisonous spider
Snowball (a unique giant spider)

Enemies[edit | edit source]

Highwaymen

Notable items[edit | edit source]

Loot[edit | edit source]

Healing Mist Grenade Recipe Healing Mist Grenade Recipe - looted from Snowball in the cave located underneath Caer Bronach.
Master Demon-Slaying Rune Schematic Master Demon-Slaying Rune Schematic - available for purchase from the Caer Bronach Merchant for 1844 Currency (Inquisition).png.
Sad Splinters Sad Splinters - looted from the destroyed gate remains; see side quest Capturing Caer Bronach.
Silkdart Silkdart - available for purchase from the Caer Bronach Merchant for 472 Currency (Inquisition).png.
The Last Stand The Last Stand - looted from the Highwayman Chief; see side quest Capturing Caer Bronach.
Thunderstrike Thunderstrike - randomly available at the Caer Bronach Merchant for 8572 Currency (Inquisition).png.
Note: Requires The Short List Inquisition perk.

Codex entries[edit | edit source]

Codex entry: A Magister's Needs Codex entry: A Magister's Needs
Codex entry: Caer Bronach Codex entry: Caer Bronach
Codex entry: Hard in Hightown: Chapter Three Codex entry: Hard in Hightown: Chapter Three
Codex entry: Hard in Hightown: Chapter Four Codex entry: Hard in Hightown: Chapter Four

Notes[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]

  1. From Notable Fortresses, Castles, Towers, and Other Edifices of Interest in Fereldan, by Henry Lannon; excerpt from Codex entry: Caer Bronach
  2. From Notable Fortresses, Castles, Towers, and Other Edifices of Interest in Fereldan, by Henry Lannon; excerpt from Codex entry: Caer Bronach
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