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=== Enemies won't stay dead === |
=== Enemies won't stay dead === |
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− | Enemies that have already been killed may rise from the dead and become an invincible menace to your party. The newly-risen enemy has no HP, so it cannot be damaged, but it can still do damage to your party. You may be able to kill the enemy using a knockdown ability such as [[Stonefist (Origins)|Stonefist]] or [[ |
+ | Enemies that have already been killed may rise from the dead and become an invincible menace to your party. The newly-risen enemy has no HP, so it cannot be damaged, but it can still do damage to your party. You may be able to kill the enemy using a knockdown ability such as [[Stonefist (Origins)|Stonefist]] or [[Shield Bash]], or by interacting with an NPC or object to force a dialogue. Otherwise, you must reload, as you are unable to leave an area while in combat mode. |
=== Delayed quest triggers === |
=== Delayed quest triggers === |