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=== Enemies won't stay dead ===
 
=== Enemies won't stay dead ===
Enemies that have already been killed may rise from the dead and become an invincible menace to your party. The newly-risen enemy has no HP, so it cannot be damaged, but it can still do damage to your party. You may be able to kill the enemy using a knockdown ability such as [[Stonefist (Origins)|Stonefist]] or [[Shield Bash (Origins)|Shield Bash]], or by interacting with an NPC or object to force a dialogue. Otherwise, you must reload, as you are unable to leave an area while in combat mode.
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Enemies that have already been killed may rise from the dead and become an invincible menace to your party. The newly-risen enemy has no HP, so it cannot be damaged, but it can still do damage to your party. You may be able to kill the enemy using a knockdown ability such as [[Stonefist (Origins)|Stonefist]] or [[Shield Bash]], or by interacting with an NPC or object to force a dialogue. Otherwise, you must reload, as you are unable to leave an area while in combat mode.
   
 
=== Delayed quest triggers ===
 
=== Delayed quest triggers ===
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