Brittle is part of the cross-class combos system in Dragon Age II.

It can only be inflicted by a mage. Warriors and rogues can exploit a brittle foe.

BRITTLE: increases critical damage taken by 50%

Spells that cause brittle Edit

Elemental Elemental
Winter's Grasp DA2 Winter's Grasp
Activation: 20
Cooldown: 20s
Requires: Level 2
The mage summons a blast of cold that injures and slows a single enemy.

Cold damage: 4.5x

Elemental force: 2x
Enemy attack speed: -50%
Enemy movement speed: -50%
Duration: 10s

Winter's Grasp DA2 Winter's Blast
Requires: Level 6
Requires: 2 points in Elemental
Winter's Grasp is now likely to freeze opponents, and may leave some in a BRITTLE state that warriors and rogues can exploit.

Freeze chance: 100% vs normal enemies

BRITTLE chance: 40% vs. frozen targets

Cone of Cold DA2 Cone of Cold
Size: 12m semi-circle
Activation: 30
Cooldown: 30s
Requires: Level 4
Requires: Winter's Grasp
A cone of deadly ice shoots forth from the mage's hands to injure and slow opponents.

Cold damage: 3.05x Base Damage

Elemental force: 2x
Enemy attack speed: -75%
Enemy movement speed: -75%

Cone of Cold DA2 Deep Freeze
Requires: Level 8
Requires: 3 points in Elemental
The Cone of Cold freeze some enemies solid, and may even leave them BRITTLE, vulnerable to further attacks.

Freeze chance: 60% vs. normal enemies

BRITTLE chance: 20% vs frozen targets

ElementalMasteryIcon Elemental Mastery
Requires: Level 10
Requires: Cone of Cold
Requires: Firestorm
Requires: 7 points in Elemental
The mage learns to command nature's two brutal extremes, mastering the dreadful effects of both fire and ice.

Fire damage: +25%

Cold damage: +25%
Mana/stamina regeneration rate: +10
BRITTLE chance 100% vs frozen targets

Primal DA2 Primal
Petrify DA2 Petrify
Activation: 30
Duration: 12s
Cooldown: 45s
Requires: Level 4
Requires: Stonefist
The mage entombs an enemy in stone, leaving the foe temporarily unable to move. However, the target becomes more resistant to damage for the duration of the spell.

Paralyze chance: 100% vs. any enemy

Enemy damage resistance: +50%

Petrify DA2 Desiccate
Requires: Level 8
Requires: 3 points in Primal
Petrify now leaves the foe more exposed, decreasing protection from attacks and turning most enemies BRITTLE.

Enemy damage resistance: -30%

BRITTLE chance: 100% vs normal enemies

Spells/ Abilities that exploit brittle Edit

Warrior Edit

Two-Handed DA2 Two-Handed
Mighty Blow Mighty Blow
Activation: 20
Cooldown: 20s
Requires: Level 2
The warrior leaps into the air, crashing down on foes with tremendous force.

Physical damage: 4x
Physical force: 2x
Mighty Blow Shattering Blow
Requires: Level 8
Requires: 2 points in Two-Handed
Mighty Blow now crushes enemies who a mage has made BRITTLE.

Cooldowns: -5s (total: 15s)
Physical damage: 300% vs. BRITTLEBrittle targets
Physical force: 200% vs. BRITTLEBrittle targets
Scythe Scythe
Range: Unknown
Activation: 30
Cooldown: 20s
Requires: Level 5
Requires: Mighty Blow
Requires: 2 points in Two-Handed
The warrior charges through enemy lines, felling combatants in the way.

Physical damage: 3x
Physical force: 2x
Scythe Reaper
Requires: Level 9
Scythe inflicts a great deal more pain, particularly against enemies a mage has made BRITTLE.

Physical damage: +1.5x (total: 4.5x)
Physical force: +1x (total: 3x)
Physical damage: 200% vs. BRITTLEBrittle targets
Physical force: 200% vs BRITTLEBrittle targets

Vanguard Vanguard
Cleave Cleave
Activation: 30
Duration: 10s
Cooldown: 25s
Requires: Level 6
Requires: Control
Requires: Might
Requires: 2 points in Vanguard
For a short time, the warrior's damage output increases tremendously.

Damage: +75%
Duration: 10s
Cleave Claymore
Requires: Level 10
Requires: 4 points in Vanguard
The warrior now retains the damage bonus from Cleave for longer and leaves some opponents off-balance, ready for further exploitation by a mage or rogue.

Duration: +5s

STAGGER chance 10% vs. normal enemies
stun chance 100% vs. BRITTLE targets

Rogue Edit

Archery DA2 Archery
Bursting Arrow Bursting Arrow
Size: 5m sphere
Activation: 30
Cooldown: 20s
Requires: Level 3
This arrow explodes on impact showering the area in shrapnel and flame.

Fire Damage: 1.1x

Elemental Force: 3x

Bursting Arrow Shattering Arrow
Cooldown: 15s
Requires: Level 9
Requires: 2 points in Archery
Bursting Arrow is now more powerful and can be used more frequently.

Cooldown: -5s (total: 15s)

Fire damage: 600% vs. BRITTLE
Elemental Force: 400% vs. BRITTLE

Archer's Lance Archer's Lance
Activation: 40
Cooldown: 30s
Requires: Pinning Shot
Requires: Bursting Arrow
Requires: Level 7
Requires: 3 points in Archery
This arrow carries such force that it tears through every enemy along its deadly path.

Physical damage: 1.7x

Physical force: 2x
Critical chance: 100% vs. targeted enemy

Archer's Lance Punishing Lance
Requires: Level 11
Requires: 6 points in Archery
Archer's Lance scythes through weaker opponents.

Kills weaker opponents

Physical damage: +0.85x (total: 2.55x)
Physical damage: 600% vs. BRITTLE
Physical force: 400% vs. BRITTLE

Rogue assassin Assassin
Rogue assassinate Assassinate
Activation: 40
Cooldown: 50s
Requires: Level 10
Requires: Pinpoint Strikes
Assassinate kills weak enemies outright, while survivors suffer a massive critical hit.

physical damage:
7.3x dual wield
4.5x archery

100% critical chance

Rogue assassinate Annihilate
Requires: Level 14

3 points in Assassin

Assassinate now inflicts a critical hit against enemies who would otherwise be immune. It is even more devastating against BRITTLE targets.

200% physical damage vs BRITTLE targets

-10s cooldown

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