FANDOM


(added Places section & minor cleanup)
(Side quests)
Line 29: Line 29:
 
{{:Correspondence Interruptus|style=iconmini}}{{clrl}}
 
{{:Correspondence Interruptus|style=iconmini}}{{clrl}}
 
{{:The Black Vials|style=iconmini}}{{clrl}}
 
{{:The Black Vials|style=iconmini}}{{clrl}}
  +
{{:The Elven Ritual|style=iconmini}}{{clrl}}
 
{{:The Mage's Treasure|style=iconmini}}{{clrl}}
 
{{:The Mage's Treasure|style=iconmini}}{{clrl}}
 
{{:The Scrolls of Banastor|style=iconmini}}{{clrl}}
 
{{:The Scrolls of Banastor|style=iconmini}}{{clrl}}

Revision as of 23:55, February 17, 2014

The Brecilian Ruins are old ruins of presumably Tevinter origin in the Brecilian Forest.

Background

The spirit the Warden meets in the ruins reveals that humans had built the structure long ago. Curiously enough, it was an elven sanctuary where, according to the presence, "the eldest came to slumber", and others came to pay tribute to the gods on their behalf, explaining the presence of altars, tombs and gravestones found in the ruins. It is therefore implied that humans were coexisting with the elves in some form.

The structure and its inhabitants, human and elf, were destroyed by a "terrible presence", though exactly what that presence was had been forgotten by the Arcane Warrior's spirit over time.

Quests

Main

Ico Quest Nature of the Beast

Side quests

Ico Quest Correspondence Interruptus
Ico Quest The Black Vials
Ico Quest The Elven Ritual
Ico Quest The Mage's Treasure
Ico Quest The Scrolls of Banastor
Ico Quest Unbound

Places

Ico Cave Ruins Upper Level (arrival point when traveling via World Map to the Brecilian Ruins)
Ico Cave Lower Ruins
Ico Cave Werewolf Lair

Enemies

Ruins Upper Level

Lower Ruins

Werewolf Lair

Notes

  • To open all locked chests in the Brecilian Ruins one needs a lockpicking score of 60.
Community content is available under CC-BY-SA unless otherwise noted.