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|sections = [[The Elven Tombs]] <br> [[Werewolf Lair]]
 
|sections = [[The Elven Tombs]] <br> [[Werewolf Lair]]
 
|appearances = [[Dragon Age: Origins]]
 
|appearances = [[Dragon Age: Origins]]
}}
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}}</onlyinclude>
</onlyinclude>
 
   
 
The '''Brecilian Ruins''' are old ruins of presumably [[Tevinter]] origin in the [[Brecilian Forest]].
 
The '''Brecilian Ruins''' are old ruins of presumably [[Tevinter]] origin in the [[Brecilian Forest]].

Revision as of 20:01, January 28, 2013

The Brecilian Ruins are old ruins of presumably Tevinter origin in the Brecilian Forest.

Background

The spirit the Warden meets in the ruins reveals that humans had built the structure long ago. Curiously enough, it was an elven sanctuary where, according to the presence, "the eldest came to slumber", and others came to pay tribute to the gods on their behalf, explaining the presence of altars, tombs and gravestones found in the ruins. It is therefore implied that Humans were coexisting with the elves in some form.

The structure and its inhabitants, human and elf, were destroyed by a "terrible presence", though exactly what that presence was had been forgotten by the Arcane Warrior's spirit over time.

Quests

Main

Ico Quest Nature of the Beast

Side quests

Ico Quest The Mage's Treasure
Ico Quest Unbound
Ico Quest The Black Vials
Ico Quest Correspondence Interruptus

Enemies

Ruins Upper Level

Lower Ruins

Werewolf Lair

Notes

  • To open all locked chests in the Brecilian Ruins one needs a lockpicking score of 60.
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