Bloody Grasp is a mage spell from the Power of Blood tree in Dragon Age: Origins. It is only available through the Warden's Keep DLC.
Information[]
- The spell deals (30 + 0.3 * Spellpower) spirit damage and an additional 100% damage against Darkspawn applied over 6 seconds.
- Since the damage is the same as Arcane Bolt, minus the bonus against darkspawn, there is not much sense in using this over the basic spell to non-darkspawns.
- It also drains 20 health immediately upon its use (10 in Awakening).
- Range: 25m.
- Conjuration time: 2s.
Notes[]
- Activation base is in mana and values vary with fatigue%.
- Vulnerability Hex increases damage.
- Arcane Warrior spellcasting: the spell requires be cast with your weapon(s) sheathed.
- Attained by drinking the Alchemical Concoction.
Bugs[]
- If the caster is protected by the Anti-Magic Ward, no health is drained.
- The status icon persists on your sustained abilities and does not drop after the target used on is dead. A templar's cleanse area (tested only on Xbox) or a hostile dispel that strips all magic gets rid of it.