When a Blood Slave dies, it explodes in a shower of gore that damages all nearby enemies.
Damage: Equal to 75% of the victim's maximum health on affected enemies
As of patch 1.03, the duration is greater than 10 seconds.
As of patch 1.03, if the spell is ineffective, the victim's current action is canceled.
Charmed enemies (critter and normal rank only) will become hostile again for approximately 3-4 seconds before inevitable death. Combined with Blood Spatter upgrade and Walking Bomb players can set up multiple devastating explosions.