- Enslavement chance: 100% vs. normal enemies
| Blood Spatter|| Upgrade |
Requires: Level 16
| When a Blood Slave dies, it explodes in a shower of gore that damages all nearby enemies. |
Damage: Equal to 75% of the victim's maximum health on affected enemies
- As of patch 1.03, if the spell is ineffective, the victim's current action is canceled.
- Charmed enemies (critter and normal rank only) will become hostile again for approximately 3-4 seconds before inevitable death. Combined with Blood Spatter upgrade and Walking Bomb, players can set up multiple devastating explosions.
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