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{{For|the school of magic|Blood magic}}
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{{For|the spell in Dragon Age: Origins|Blood Magic (Origins)}}
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<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
 
|style = {{{style|}}}
 
|style = {{{style|}}}
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|type = [[Blood Mage (Dragon Age II)|Blood Mage]]
 
|type = [[Blood Mage (Dragon Age II)|Blood Mage]]
 
|icon = Blood magic.png
 
|icon = Blood magic.png
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|image = DA2BloodInvoke.jpg
|description = While this mode is active, the mage can use blood magic, sacrificing health rather than mana to obtain a deeper pool of energy for casting spells. When Blood Magic is in use, however, the mage cannot be healed by conventional spells or potions.
 
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|px = 270x360px
 
|description = While this mode is active, the mage can use [[blood magic]], sacrificing health rather than mana to obtain a deeper pool of energy for casting spells. When Blood Magic is in use, however, the mage cannot be healed by conventional spells or potions.
 
|effect type = Sustained
 
|effect type = Sustained
 
|requires = Level 7
 
|requires = Level 7
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}}</onlyinclude>
 
}}</onlyinclude>
   
'''Blood Magic''' is a [[mage (Dragon Age II)|mage]] [[talents (Dragon Age II)|talent]] from the [[Blood Mage (Dragon Age II)|Blood Mage]] [[specializations (Dragon Age II)|specialization]] in ''[[Dragon Age II]]''.
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'''Blood Magic''' is a [[mage (Dragon Age II)|mage]] [[Spells (Dragon Age II)|spell]] from the [[Blood Mage (Dragon Age II)|Blood Mage]] [[specializations (Dragon Age II)|specialization]] in ''[[Dragon Age II]]''.
   
 
== Information ==
 
== Information ==
* 1 health provides 2 mana (3 mana with bloodlust).
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* 1 health provides 2 mana (3 mana with Bloodlust).
 
* Spellcasting consumes health instead of mana.
 
* Spellcasting consumes health instead of mana.
 
* Immune to conventional healing.
 
* Immune to conventional healing.
* As of patch 1.03, Blood Magic is now mutually exclusive with [[Healing Aura]].
 
* Prior to patch 1.03, Blood Magic reserved only 50% of mana.
 
   
== Upgrades ==
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== Upgrade ==
{{:Bloodlust (Blood Mage)|Bloodlust|style=spelltalentupgraderow}}
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{{:Bloodlust (Blood Mage)|Bloodlust|style=skillspelltalentrow}}
   
 
== Notes ==
 
== Notes ==
 
* Even though this mode prevents healing by conventional means, faster health regeneration is still possible.
* Damage caused by Blood Magic can also be mitigated by the abilities [[Battle Synergy]] and [[Bodyguard]] (''This is no longer possible as of patch 1.03'').
 
 
* Prior to patch 1.03, Blood Magic reserved only 50% of mana.
* Even though this mode prevents healing by conventional means, faster health regeneration is still possible provided that [[Panacea (spell)|Panacea]] affects Hawke.
 
 
* As of patch 1.03, Blood Magic is mutually exclusive with [[Healing Aura]].
   
== Gallery ==
 
<gallery widths="300" orientation="landscape" captionalign="left">
 
DA2BloodInvoke.jpg‎|[[Hawke]] activates Blood Magic
 
</gallery>
 
 
[[Category:Dragon Age II spells]]
 
[[Category:Dragon Age II spells]]

Revision as of 07:00, 20 July 2014

For the school of magic, see Blood magic.
For the spell in Dragon Age: Origins, see Blood Magic (Origins).


Blood Magic is a mage spell from the Blood Mage specialization in Dragon Age II.

Information

  • 1 health provides 2 mana (3 mana with Bloodlust).
  • Spellcasting consumes health instead of mana.
  • Immune to conventional healing.

Upgrade

Bloodlust Bloodlust
Upgrade
Requires: Level 11
Requires: 5 points in Blood Mage
Blood magic consumes less health, allowing the mage to cast spells with greater frequency.

1 health provides 1 additional mana (total: 3)

Notes

  • Even though this mode prevents healing by conventional means, faster health regeneration is still possible.
  • Prior to patch 1.03, Blood Magic reserved only 50% of mana.
  • As of patch 1.03, Blood Magic is mutually exclusive with Healing Aura.