- 1 health provides 2 mana (3 mana with Bloodlust).
- Spellcasting consumes health instead of mana.
- Immune to conventional healing.
| Bloodlust|| Upgrade |
Requires: Level 11
Requires: 5 points in Blood Mage
| Blood magic consumes less health, allowing the mage to cast spells with greater frequency. |
1 health provides 1 additional mana
- Even though this mode prevents healing by conventional means, faster health regeneration is still possible.
- Prior to patch 1.03, Blood Magic reserved only 50% of mana.
- As of patch 1.03, Blood Magic is mutually exclusive with Healing Aura.
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