Adds +1 damage for every 10% of health below the reaver's maximum health, i.e. from +1 damage when at 90% of maximum health to +9 damage when at 10%.
-5 health regeneration (both combat and exploration).
Conjuration time: 3s.
Upkeep is in stamina.
Blood Frenzy's health regeneration penalty can be mitigated with Resilience's (Berserker) bonus which gives +1.5/+3 health regeneration, or with gear such as the Cailan's armor set (+5 health regeneration).