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{{For|the spell in Dragon Age: Inquisition|Blizzard (Inquisition)}}
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<onlyinclude>{{SkillSpellTalentTransformer
 
<onlyinclude>{{SkillSpellTalentTransformer
|style = {{{style|}}}
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|style = {{{style|}}}
|name= [[Blizzard]]
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|name = [[Blizzard (Origins)|Blizzard]]
|type= [[Primal_Spells#Cold_Spells|Cold Spells]]
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|type = [[Primal spells (Origins)#Cold tree|Cold]]
|icon= Spell-Blizzard_icon.png
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|icon = Spell-Blizzard_icon.png
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|image = Blizzard.jpg
|description= An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire [[Resistances#Elemental Resistance|resistance]]. Targets can fall or be frozen solid unless they pass a [[Resistances#Physical Resistance|physical resistance check]]. Friendly fire possible.
 
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|px = 270px
|effects=
 
 
|description = An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire [[Resistances (Origins)#Elemental Resistance|resistance]]. Targets can fall or be frozen solid unless they pass a [[Resistances (Origins)#Physical Resistance|physical resistance check]]. Friendly fire possible.
Activated<br />
 
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|effect type = Activated
Range: Medium<br />
 
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|range = Medium
Activation: 70<br />
 
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|activation = 70
Cooldown: 60s<br />
 
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|cooldown = 60s
Requires: 34 Magic<br />
 
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|requires = 34 magic
 
}}</onlyinclude>
 
}}</onlyinclude>
<noinclude>
 
{{See| Also [[Primal Spells]], [[Spells]], [[Mage]], [[Ability Mechanics]]}}
 
   
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'''Blizzard''' is a [[Mage (Origins)|mage]] [[Spells (Origins)|spell]] from the [[Primal spells (Origins)|Primal]] tree in ''[[Dragon Age: Origins]]''.
==Information==
 
   
 
== Information ==
Cold Damage ([[Ability Mechanics#Effect Over Duration|over duration]], applied [[Ability Mechanics#Effect At Intervals|at interval(s)]]): (100.0 + [[Spellpower]]) * 0.1. [[Ability Mechanics#Effect At Intervals|At Interval(s)]]: 2.05, 30.0. [[Ability Mechanics#Effect Over Duration|Over Duration]]: 1.5s. [[Combat Mechanics|Freeze]]. Duration (adjusted for target rank): 20.0s. [[Combat Mechanics|Movement Speed]] Penalty. Friendly Targets: 50.0%. Enemy Targets: 20.0%. [[Combat Mechanics|Defense]] Bonus: 10.0. Fire Resistance Bonus: 50.0. Overall Duration: 30.0s. [[Ability Mechanics#Effect Limit|'''Effect Limit''']]: 1. [[Spell Combinations|'''Spell Combinations''']]: [[Spell Combinations#Flame Quencher|Flame Quencher]], [[Spell Combinations#Shattering|Shattering]], [[Spell Combinations#Storm of the Century|Storm of the Century]].
 
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* Area of effect: 10m sphere.
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* Deals <code>(10 + 0.1 * [[spellpower]])</code> <span style="color: LightSkyBlue;">cold damage</span>; [[Ability Mechanics#Effect At Intervals|at interval(s)]]: 2.05, 30; [[Ability Mechanics#Effect Over Duration|over duration]]: 1.5s.
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* Creatures entering the AOE:
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** [[Immunity|Slip]] if Physical Resistance check is failed.
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** [[Combat mechanics (Origins)|Movement speed]] penalty: 20%.
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** [[Combat mechanics (Origins)|Defense]] bonus: 10.
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** Fire resistance bonus: 50.
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* Creatures in the AOE 8s after the spell was cast:
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** Paralyzed for 4s (duration adjusted by [[Rank|target rank]]) if Physical Resistance check is failed.
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** Party members are slowed by 50% instead of being paralyzed.
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* Overall duration: 30s.
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* Range: 25m.
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* Conjuration time: 2s.
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* [[Spell combinations]]: [[Flame Quencher]], [[Storm of the Century]].
   
==Notes==
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== Notes ==
 
* Activation base is in {{ColorMana/Spell|mana}} and values vary with [[fatigue]]%.
 
* [[Arcane Warrior spellcasting]]: the spell requires be cast with your weapon(s) '''sheathed'''.
 
* The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an [[Ability Mechanics#Effect Over Duration|over duration]]-type effect is applied.
 
* Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.
   
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== See also ==
*Activation base is in {{ColorMana/Spell|Mana}} and values vary with [[fatigue]]%.
 
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* [[Ability mechanics]]
*Cold Damage values are displayed in the game as the color: <font color="LightSkyBlue">'''Light Blue'''</font>.
 
*[[Arcane Warrior Spellcasting]]: The spell requires be cast with your weapon(s) '''sheathed'''.
 
*The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an [[Ability Mechanics#Effect Over Duration|Over Duration]]-type effect is applied.
 
*Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.
 
   
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[[Category:Dragon Age: Origins spells]]
</noinclude>
 
[[Category:Spells]]
 

Revision as of 08:17, 4 May 2020

For the spell in Dragon Age: Inquisition, see Blizzard (Inquisition).


Blizzard is a mage spell from the Primal tree in Dragon Age: Origins.

Information

Notes

  • Activation base is in mana and values vary with fatigue%.
  • Arcane Warrior spellcasting: the spell requires be cast with your weapon(s) sheathed.
  • The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an over duration-type effect is applied.
  • Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.

See also