Hollowness (talk | contribs) (→Notes) |
Mostlyautumn (talk | contribs) (Undo revision 731246 by WikiaBot (talk)) |
||
(26 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{For|the spell in Dragon Age: Inquisition|Blizzard (Inquisition)}} |
||
− | <onlyinclude>{{ItemTransformer |
||
+ | |||
⚫ | |||
+ | <onlyinclude>{{SkillSpellTalentTransformer |
||
⚫ | |||
⚫ | |||
− | |type= [[Primal_Spells#Cold_Spells|Cold Spells]] |
||
⚫ | |||
⚫ | |||
+ | |type = [[Primal spells (Origins)#Cold tree|Cold]] |
||
⚫ | |description= An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire [[Resistances#Elemental Resistance|resistance]]. Targets can fall or be frozen solid unless they pass a [[Resistances#Physical Resistance|physical resistance check]]. Friendly fire possible. |
||
⚫ | |||
− | |effects= |
||
+ | |image = Blizzard.jpg |
||
− | Activated<br /> |
||
+ | |px = 270px |
||
− | Range: Medium<br /> |
||
⚫ | |description = An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire [[Resistances (Origins)#Elemental Resistance|resistance]]. Targets can fall or be frozen solid unless they pass a [[Resistances (Origins)#Physical Resistance|physical resistance check]]. Friendly fire possible. |
||
− | Activation: 70<br /> |
||
+ | |effect type = Activated |
||
− | Cooldown: 60s<br /> |
||
+ | |range = Medium |
||
− | Requires: 34 Magic<br /> |
||
+ | |activation = 70 |
||
+ | |cooldown = 60s |
||
+ | |requires = 34 magic |
||
}}</onlyinclude> |
}}</onlyinclude> |
||
− | <noinclude> |
||
− | {{See| Also [[Primal Spells]], [[Spells]], [[Mage]], [[Ability Mechanics]]}} |
||
+ | '''Blizzard''' is a [[Mage (Origins)|mage]] [[Spells (Origins)|spell]] from the [[Primal spells (Origins)|Primal]] tree in ''[[Dragon Age: Origins]]''. |
||
⚫ | |||
⚫ | |||
− | Cold Damage ([[Ability Mechanics#Effect Over Duration|over duration]], applied [[Ability Mechanics#Effect At Intervals|at interval(s)]]): (100.0 + [[Spellpower]]) * 0.1. [[Ability Mechanics#Effect At Intervals|At Interval(s)]]: 2.05, 30.0. [[Ability Mechanics#Effect Over Duration|Over Duration]]: 1.5s. [[Combat Mechanics|Freeze]]. Duration (adjusted for target rank): 20.0s. [[Combat Mechanics|Movement Speed]] Penalty. Friendly Targets: 50.0%. Enemy Targets: 20.0%. [[Combat Mechanics|Defense]] Bonus: 10.0. Fire Resistance Bonus: 50.0. Overall Duration: 30.0s. [[Ability Mechanics#Effect Limit|'''Effect Limit''']]: 1. [[Spell Combinations|'''Spell Combinations''']]: [[Spell Combinations#Flame Quencher|Flame Quencher]], [[Spell Combinations#Shattering|Shattering]], [[Spell Combinations#Storm of the Century|Storm of the Century]]. |
||
+ | * Area of effect: 10m sphere. |
||
+ | * Deals <code>(10 + 0.1 * [[spellpower]])</code> <span style="color: LightSkyBlue;">cold damage</span>; [[Ability Mechanics#Effect At Intervals|at interval(s)]]: 2.05, 30; [[Ability Mechanics#Effect Over Duration|over duration]]: 1.5s. |
||
+ | * Creatures entering the AOE: |
||
+ | ** [[Immunity|Slip]] if Physical Resistance check is failed. |
||
+ | ** [[Combat mechanics (Origins)|Movement speed]] penalty: 20%. |
||
+ | ** [[Combat mechanics (Origins)|Defense]] bonus: 10. |
||
+ | ** Fire resistance bonus: 50. |
||
+ | * Creatures in the AOE 8s after the spell was cast: |
||
+ | ** Paralyzed for 4s (duration adjusted by [[Rank|target rank]]) if Physical Resistance check is failed. |
||
+ | ** Party members are slowed by 50% instead of being paralyzed. |
||
+ | * Overall duration: 30s. |
||
+ | * Range: 25m. |
||
+ | * Conjuration time: 2s. |
||
+ | * [[Spell combinations]]: [[Flame Quencher]], [[Storm of the Century]]. |
||
− | ==Notes== |
+ | == Notes == |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | == See also == |
||
⚫ | |||
+ | * [[Ability mechanics]] |
||
− | *Cold Damage values are displayed in the game as the color: <font color="LightSkyBlue">'''Light Blue'''</font>. |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | [[Category:Dragon Age: Origins spells]] |
||
− | </noinclude> |
||
− | [[Category:Spells]] |
||
− | [[Category:Magic]] |
Revision as of 08:17, 4 May 2020
- For the spell in Dragon Age: Inquisition, see Blizzard (Inquisition).
Blizzard is a mage spell from the Primal tree in Dragon Age: Origins.
Information
- Area of effect: 10m sphere.
- Deals
(10 + 0.1 * spellpower)
cold damage; at interval(s): 2.05, 30; over duration: 1.5s. - Creatures entering the AOE:
- Slip if Physical Resistance check is failed.
- Movement speed penalty: 20%.
- Defense bonus: 10.
- Fire resistance bonus: 50.
- Creatures in the AOE 8s after the spell was cast:
- Paralyzed for 4s (duration adjusted by target rank) if Physical Resistance check is failed.
- Party members are slowed by 50% instead of being paralyzed.
- Overall duration: 30s.
- Range: 25m.
- Conjuration time: 2s.
- Spell combinations: Flame Quencher, Storm of the Century.
Notes
- Activation base is in mana and values vary with fatigue%.
- Arcane Warrior spellcasting: the spell requires be cast with your weapon(s) sheathed.
- The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an over duration-type effect is applied.
- Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.