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<onlyinclude>{{ItemTransformer
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#REDIRECT [[Primal_Spells#Blizzard]]
 
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|style = {{{style|}}}
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|name= [[Blizzard]]
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|type= [[Primal_Spells#Cold_Spells|Cold Spells]]
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|icon= Spell-Blizzard_icon.png
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|description= An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire [[Resistances#Elemental Resistance|resistance]]. Targets can fall or be frozen solid unless they pass a [[Resistances#Physical Resistance|physical resistance check]]. Friendly fire possible.
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|effects=
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Activated<br />
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Range: Medium<br />
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Activation: 70<br />
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Cooldown: 60s<br />
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Requires: 34 Magic<br />
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}}</onlyinclude>
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<noinclude>
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{{See| Also [[Primal Spells]], [[Spells]], [[Mage]], [[Ability Mechanics]]}}
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==Information==
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Cold Damage ([[Ability Mechanics#Effect Over Duration|over duration]], applied [[Ability Mechanics#Effect At Intervals|at interval(s)]]): (100.0 + [[Spellpower]]) * 0.1. [[Ability Mechanics#Effect At Intervals|At Interval(s)]]: 2.05, 30.0. [[Ability Mechanics#Effect Over Duration|Over Duration]]: 1.5s. [[Combat Mechanics|Freeze]]. Duration (adjusted for target rank): 20.0s. [[Combat Mechanics|Movement Speed]] Penalty. Friendly Targets: 50.0%. Enemy Targets: 20.0%. [[Combat Mechanics|Defense]] Bonus: 10.0. Fire Resistance Bonus: 50.0. Overall Duration: 30.0s. [[Ability Mechanics#Effect Limit|'''Effect Limit''']]: 1. [[Spell Combinations|'''Spell Combinations''']]: [[Spell Combinations#Flame Quencher|Flame Quencher]], [[Spell Combinations#Shattering|Shattering]], [[Spell Combinations#Storm of the Century|Storm of the Century]].
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==Notes==
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*Activation base is in {{ColorMana/Spell|Mana}} and values vary with [[fatigue]]%.
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*Cold Damage values are displayed in the game as the color: <font color="LightSkyBlue">'''Light Blue'''</font>.
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*The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an [[Ability Mechanics#Effect Over Duration|Over Duration]]-type effect is applied.
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*Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.
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</noinclude>

Revision as of 10:40, 23 January 2010

See Also Primal Spells, Spells, Mage, Ability Mechanics.

Information

Cold Damage (over duration, applied at interval(s)): (100.0 + Spellpower) * 0.1. At Interval(s): 2.05, 30.0. Over Duration: 1.5s. Freeze. Duration (adjusted for target rank): 20.0s. Movement Speed Penalty. Friendly Targets: 50.0%. Enemy Targets: 20.0%. Defense Bonus: 10.0. Fire Resistance Bonus: 50.0. Overall Duration: 30.0s. Effect Limit: 1. Spell Combinations: Flame Quencher, Shattering, Storm of the Century.

Notes

  • Activation base is in Mana and values vary with fatigue%.
  • Cold Damage values are displayed in the game as the color: Light Blue.
  • The damage from Blizzard is applied in a special way. Instead of directly applying the damage at each interval, an Over Duration-type effect is applied.
  • Blizzard can be cast on creatures or locations not in line of sight. A mage can cast this spell on creatures in a different room when using the overhead view. This allows the mage to stay out of physical harm by staying out of reach of those creatures.