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<onlyinclude>{{LocationTransformer
{{locationInfobox
 
|name = Blacksmith's_Store
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|style = {{{style|}}}
|image = Area-Blacksmith's_Store.jpg.jpg
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|name = [[Blacksmith's Store]]
|px = 270px
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|icon = Ico Area Map.png
|caption = Blacksmith's_Store
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|image = Blacksmith's Store.png
|type =
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|px = 270px
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|type = [[Merchants (Origins)|Store]]
|location =
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|location = [[Redcliffe Village]]
|inhabitants =
 
|Appearances = ''[[Dragon Age: Origins]]''
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|exits = [[Redcliffe Village]]
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|inhabitants = [[Owen]] <br> [[Valena]] <small>(possibly)</small> <br> [[Blacksmith]] <small>(possibly)</small>
}}{{Spoiler}}
 
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|merchants = Owen <br> Blacksmith
[[File:Map-Blacksmith's_Store.jpg|thumb|300px|Map of the Area]]
 
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|appearances = [[Dragon Age: Origins]]
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}}</onlyinclude>
   
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'''Blacksmith's Store''' is a [[Merchants (Origins)|store]] located in [[Redcliffe Village]] and owned by [[Owen]], the blacksmith of the village.
==Background==
 
<!---descr="Background and history of the location."--->
 
When approaching the door of this house, [[The Warden]] sees the door is locked. He can either intimidate [[Owen]] to open it, pick the lock or break down the door. Once inside there is [[Owen] who is clearly drunk.
 
   
==Characters==
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== Involvement ==
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{{:A Village Under Siege|style=iconmini}}{{clrl}}
<!---descr="Dialog initiating NPC's"--->
 
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{{:Lost in the Castle|style=iconmini}}{{clrl}}
*[[Owen]]
 
   
 
When approaching the door of this house, [[the Warden]] sees the door is locked. He can either persuade or intimidate Owen to open it, pick the lock or break down the door.
==Enemies==
 
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{{Note|The persuade option ''"I'd like to speak with you. Can I come in?"'' as well as the intimidate option require Improved [[Coercion]] while the second persuade option ''"Please, I just want to talk with you."'' requires only one point in Coercion. Furthermore, the door's locks can be picked with the [[Improved Tools]] talents on a [[Rogue (Origins)|rogue]] Warden.}}
<!---descr="Hostile NPC's"--->
 
*[[Owen]] ([[Human]],[[Normal]]) (Level 10 Max)
 
   
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Once inside there is Owen who is clearly drunk. Several companions will also comment about the fact that the blacksmithy smells alcohol inside.
==Containers==
 
<!---descr="Objects Containing Items."--->
 
   
==Special Objects==
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== Characters ==
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* '''Owen''': The blacksmith of Redcliffe.
<!---descr="Objects you can open/use/dialog/examine."--->
 
   
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* '''[[Valena]]''': A maid of Arlessa [[Isolde]] and daughter of Owen. After rescued, she can be found in the store if her father is still alive.
==Involved In==
 
<!---descr="Quests and so on."--->
 
   
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* '''[[Blacksmith]]''': If Owen dies, he will replace Owen as the new blacksmith of Redcliffe.
==Approval Changes==
 
*Killing Owen
 
**[[Leliana]] -5
 
**[[Morrigan]] 0
 
**[[Alistair]] 0 (If you persuade him)
 
   
==Exits==
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== Enemies ==
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* '''Owen''': This will happen if the Warden refuses to help the militia there is an option to attack Owen or he will attack the Warden if the latter tries to unlock the {{TextContainer|Hidden Trapdoor}} without prior to agreeing rescue to his daughter.
<!---descr="Map exits."--->
 
   
==Notes==
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== Notes ==
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* In the corner by the door, there is an empty crate, under which lies a {{TextContainer|Hidden Trapdoor}}. It can be interacted only during [[A Village Under Siege]] quest:
<!---descr="Special notes, watch out for, take care of .."--->
 
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** If Owen is already dead, the [[Owen's Key|key]] which unlocks the trap door will be found on his body.
 
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** If the Warden didn't accept the quest, he will attack the Warden for being a thief. Then the key can be obtained from his body.
==See Also==
 
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*** In both cases, the Warden will find the [[Bundle of Equipment]] plot item.
<!---descr="Links to other articles relevant."--->
 
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** If the Warden accepted [[Lost in the Castle]] quest, Owen will unlock the trap door himself after a dialogue.
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*** In this case, the Warden will find the following (tier 1) items:<br>[[Axe]]<br>[[Dagger (Origins)|Dagger]]<br>[[Leather Gloves]]<br>[[Studded Leather Boots]]<br>[[Leather Armor]]<br>[[Small Shield]]
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[[Category:Dragon Age: Origins locations]]
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[[Category:Redcliffe locations]]
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[[Category:Dragon Age: Origins stores]]

Revision as of 20:22, 11 January 2014

Blacksmith's Store is a store located in Redcliffe Village and owned by Owen, the blacksmith of the village.

Involvement

A Village Under Siege A Village Under Siege

Lost in the Castle Lost in the Castle

When approaching the door of this house, the Warden sees the door is locked. He can either persuade or intimidate Owen to open it, pick the lock or break down the door.

Note: The persuade option "I'd like to speak with you. Can I come in?" as well as the intimidate option require Improved Coercion while the second persuade option "Please, I just want to talk with you." requires only one point in Coercion. Furthermore, the door's locks can be picked with the Improved Tools talents on a rogue Warden.

Once inside there is Owen who is clearly drunk. Several companions will also comment about the fact that the blacksmithy smells alcohol inside.

Characters

  • Owen: The blacksmith of Redcliffe.
  • Valena: A maid of Arlessa Isolde and daughter of Owen. After rescued, she can be found in the store if her father is still alive.
  • Blacksmith: If Owen dies, he will replace Owen as the new blacksmith of Redcliffe.

Enemies

  • Owen: This will happen if the Warden refuses to help the militia there is an option to attack Owen or he will attack the Warden if the latter tries to unlock the Hidden Trapdoor without prior to agreeing rescue to his daughter.

Notes