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<onlyinclude>{{QuestTransformer
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|style = {{{style|}}}
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|name = [[Birthright]]
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|act = 1
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|image = Birthright-Slavermaster.jpg
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|caption =
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|icon = Quest icon DA2.png
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|start = [[Bethany]] or [[Carver]] Hawke
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|end = [[Gamlen's House]] ([[Lowtown]])
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|location = Amell Estate Cellar ([[Darktown]])
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|previous =
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|next =
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|appearances = [[Dragon Age II]]
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}}</onlyinclude>
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'''Birthright''' is an Act 1 [[Companion quests (Dragon Age II)|companion quest]] for either [[Bethany Hawke]] or [[Carver Hawke]] in ''[[Dragon Age II]]''. During this quest you'll be searching for your Grandfathers will, which could prove that the Amell estate belongs to your family.
 
'''Birthright''' is an Act 1 [[Companion quests (Dragon Age II)|companion quest]] for either [[Bethany Hawke]] or [[Carver Hawke]] in ''[[Dragon Age II]]''. During this quest you'll be searching for your Grandfathers will, which could prove that the Amell estate belongs to your family.
   
 
== Acquisition ==
 
== Acquisition ==
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[[File:Birthright-CellarEntrance.jpg|thumb|Cellar Entrance in [[Darktown]]]]
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In Act 1, stop in at Gamlen's house to hear [[Leandra]] and [[Gamlen]] argue about money and about Grandfather Amell's will. Gamlen will say that nothing was left for Leandra. He will also say that the will is still in the Amell estate vault, which is no longer accessible since slavers now own the estate. After this conversation, speak to [[Carver]] or [[Bethany]] and discuss how to break into the vault in order to initiate the quest
 
In Act 1, stop in at Gamlen's house to hear [[Leandra]] and [[Gamlen]] argue about money and about Grandfather Amell's will. Gamlen will say that nothing was left for Leandra. He will also say that the will is still in the Amell estate vault, which is no longer accessible since slavers now own the estate. After this conversation, speak to [[Carver]] or [[Bethany]] and discuss how to break into the vault in order to initiate the quest
   
 
== Walkthrough ==
 
== Walkthrough ==
 
The underground passage into Amell estate cellar can be found outside of [[Anders's Clinic]] in northern part of [[Darktown]]. Once inside the passage, expect some resistance from various slaver guards. Right as you step through the first, rather short hallway from the entrance, the [[Codex entry: History of Kirkwall: Chapter 1]] will be on your right, (although you will probably be attacked before you can retrieve it). Loot of various sorts can be found in the side rooms. In the storeroom you can find a gift for Hawke's sibling (for the quest [[Portrait of the Past]] or [[Family History]]) and [[Codex entry: The Amell Family]].
 
The underground passage into Amell estate cellar can be found outside of [[Anders's Clinic]] in northern part of [[Darktown]]. Once inside the passage, expect some resistance from various slaver guards. Right as you step through the first, rather short hallway from the entrance, the [[Codex entry: History of Kirkwall: Chapter 1]] will be on your right, (although you will probably be attacked before you can retrieve it). Loot of various sorts can be found in the side rooms. In the storeroom you can find a gift for Hawke's sibling (for the quest [[Portrait of the Past]] or [[Family History]]) and [[Codex entry: The Amell Family]].
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[[File:Birthright-SiblingQuestandAmellCrest.jpg|thumb|Chest containing item for the sibling quest (Bethany or Carver) and the Amell Family Crest.]]
   
 
In the side room just before the Anteroom you can find more loot and another codex entry, [[Codex entry: History of Kirkwall: Chapter 2]].
 
In the side room just before the Anteroom you can find more loot and another codex entry, [[Codex entry: History of Kirkwall: Chapter 2]].
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Enter the vault to pick up over 9{{g}} as well as Grandfather Amell's will. The chest containing the will also holds an armor upgrade for Carver/Bethany. You will gain {{Approval2|+15}} approval from Bethany upon entering the vault.
 
Enter the vault to pick up over 9{{g}} as well as Grandfather Amell's will. The chest containing the will also holds an armor upgrade for Carver/Bethany. You will gain {{Approval2|+15}} approval from Bethany upon entering the vault.
   
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[[File:Birthright-AmellVault.jpg|thumb|Chest in the family vault containing the Leandra's parent's will.]]
 
{{:Heirloom Amell Protective Sigils|style=iconmini}}, magic resistance +10% for Bethany{{clrl}}
 
{{:Heirloom Amell Protective Sigils|style=iconmini}}, magic resistance +10% for Bethany{{clrl}}
 
{{:Fereldan Girded Plating|style=iconmini}}, armor +10% for Carver{{clrl}}
 
{{:Fereldan Girded Plating|style=iconmini}}, armor +10% for Carver{{clrl}}

Revision as of 23:17, December 8, 2012


Birthright is an Act 1 companion quest for either Bethany Hawke or Carver Hawke in Dragon Age II. During this quest you'll be searching for your Grandfathers will, which could prove that the Amell estate belongs to your family.

Acquisition

Birthright-CellarEntrance

Cellar Entrance in Darktown

In Act 1, stop in at Gamlen's house to hear Leandra and Gamlen argue about money and about Grandfather Amell's will. Gamlen will say that nothing was left for Leandra. He will also say that the will is still in the Amell estate vault, which is no longer accessible since slavers now own the estate. After this conversation, speak to Carver or Bethany and discuss how to break into the vault in order to initiate the quest

Walkthrough

The underground passage into Amell estate cellar can be found outside of Anders's Clinic in northern part of Darktown. Once inside the passage, expect some resistance from various slaver guards. Right as you step through the first, rather short hallway from the entrance, the Codex entry: History of Kirkwall: Chapter 1 will be on your right, (although you will probably be attacked before you can retrieve it). Loot of various sorts can be found in the side rooms. In the storeroom you can find a gift for Hawke's sibling (for the quest Portrait of the Past or Family History) and Codex entry: The Amell Family.

Birthright-SiblingQuestandAmellCrest

Chest containing item for the sibling quest (Bethany or Carver) and the Amell Family Crest.

In the side room just before the Anteroom you can find more loot and another codex entry, Codex entry: History of Kirkwall: Chapter 2.

In the final room before the vault, the party will face a slaver mage as well as various other enemies. Disable the trap (Simple) in the room with a rogue to make the fight easier. The key to the vault can be found on the mage's body, and the Codex entry: History of the Circle will be on the floor in the northeast part of the if you're looking at the map, ( southeast if you're coming through the doorway ), across from the stairs leading to the vault.

Enter the vault to pick up over 9DAO goldpiece trans as well as Grandfather Amell's will. The chest containing the will also holds an armor upgrade for Carver/Bethany. You will gain Friendship small (+15) approval from Bethany upon entering the vault.

Birthright-AmellVault

Chest in the family vault containing the Leandra's parent's will.

Heavy armor green DA2 Heirloom Amell Protective Sigils, magic resistance +10% for Bethany
Heavy armor green DA2 Fereldan Girded Plating, armor +10% for Carver

At this point, Carver or Bethany will ask to take the will back to Leandra immediately. Agreeing with the sibling will transport the party back to Gamlen's house.

Result

Leandra will be pleased to find out that her parents did not die angry, and will try to petition with the Viscount to get the estate back.

Rewards

Entering the vault in the Amell Estate basement you gain Friendship small Bethany: friendship (+15). Sometimes it won't show up until you reach the vault door.


A follow-up conversation with Bethany can be started after the quest and you can gain Friendship small Bethany: friendship (+10) by choosing Diplomatic/Helpful dialogues or Rivalry small (+10) if choosing Aggressive/Direct dialogues. A Humorous second dialog, and Aggressive third dialog also results in Rivalry small (+10).

Notes

  • If you leave the cellar in the middle of the quest, the entrance to the cellar will not be displayed on the minimap. It can still be used to enter the cellar however.
  • Above the locked door to the Amell vault is the skull of an Ogre. It is never specifically stated who was responsible for placing it there.
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