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− | Characters wear '''belts''' to gain a variety of different advantages. |
+ | [[File:Andruil's_Blessing.png|thumb|209px|One of the unique Belts in the game.]]Characters wear '''belts''' to gain a variety of different advantages such as bonuses to stats, resistances, damage or healing. Belts do not add to armor or defence rating by default unless they give such specific bonuses. |
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== Belts == |
== Belts == |
Revision as of 14:18, 7 January 2010
Characters wear belts to gain a variety of different advantages such as bonuses to stats, resistances, damage or healing. Belts do not add to armor or defence rating by default unless they give such specific bonuses.
Belts
Name | Enhancements | Acquisition | ||
---|---|---|---|---|
Andruil's Blessing | +2 to all attributes +20% nature resistance +1/+2 mana regeneration in combat +1/+2 stamina regeneration in combat +10 physical resistance |
Purchased from Quartermaster in the Apprentice Quarters of the Circle Tower | ||
Archivist's Sash | Increases experience from codex (+50%) | Purchased from the Tranquil Proprietor at the Wonders of Thedas shop in the Denerim Market District Restriction: The Warden | ||
Belt of the Magister Lords | +3 spellpower | Found on the corpse of an unfortunate adventurer at the end of The Gauntlet near the Urn of Sacred Ashes | ||
Borders Yet to Be | +2 willpower | Restriction: Loghain | ||
Buckle of the Winds | +3 defense | Found in a pile of filth in the Apprentice Quarters of the Circle Tower (Origins); equipped by Nathaniel Howe (Awakening). | ||
Cord of Shattered Dreams | +3 willpower +10 mental resistance |
Found on Kitty's corpse in Wilhelm's Cellar in the village of Honnleath. Requires The Stone Prisoner DLC Restriction: Mage | ||
Creationist's Cord | +10% fire resistance +10% to healing effects received |
Found on a blood mage's corpse in the Senior Mage Quarters of the Circle Tower | ||
Dalish Leather Belt | +0.75/+1.5 stamina regeneration in combat | Found in a sarcophagus in the Elven Ruins during the Dalish Elf Origin quest Restriction: Warrior or Rogue | ||
Dalish Hunter's Belt | +0.75/+1.5 stamina regeneration in combat | Sold by Bodahn Feddic in the Party Camp, and Sandal in Witch Hunt DLC. Restriction: Warrior or Rogue | ||
Destructionist's Belt | +0.5/+1 mana regeneration in combat +3 spellpower |
Sold by Ruck in the Ortan Thaig. Restriction: Mage | ||
Dwarven Smith's Belt | +1 armor | Purchased from Faryn in the Frostback Mountain Pass. | ||
Dwarven Warrior's Belt | +1 strength +1 armor |
Found on Beraht's corpse in Beraht's Hideout in Orzammar Commons during the Captured quest in the Dwarf Commoner Origin. | ||
Dwarven Merchant's Belt | +5% monetary gain | Purchased from Bodahn Feddic in the Party Camp. | ||
Earthen Cinch | +1 armor +5% nature damage |
Found in a chest in the Phylactery Storage Room in the Circle Tower during the Mage Origin quest | ||
Elfrope | +20% nature resistance | Purchased from Varathorn in the Dalish Camp after the Nature of the Beast main quest; or on his corpse if you sided with the Werewolves to kill the Dalish Restriction: Warrior or Rogue | ||
Embri's Many Pockets | +5% fire resistance +5% cold resistance +5% electricity resistance +5% nature resistance +5% spirit resistance |
Embri's Many Pockets can be downloaded from the BioWare Social Network here. Requires the Embri's Many Pockets DLC | ||
Ephemeralist's Belt | +1% spirit resistance | Found in a crate in the Mage Tower - Basement during the Magi Origin quest. Also sold by Sandal in Witch Hunt DLC. | ||
Fencer's Cinch | +4 attack | Found on the guard captain's corpse in the Arl of Denerim's Estate during the City Elf Origin quest | ||
Guildmaster's Belt | +3 cunning +5% chance to dodge attacks Increases monetary gain |
Guildmaster's Belt can be downloaded from the BioWare Social Network here. | ||
Hardy's Belt | +1 constitution | Found by stealing it from the Quartermaster in Ostagar | ||
Longbowman's Belt | +2% ranged critical chance | Purchased from Bodahn Feddic in the Party Camp | ||
Magister's Cinch | Reduces hostility +10% to healing effects received |
Found on a templar's corpse in the West Brecilian Forest, equipped by Anders in Awakening and sold by Sandal in Witch Hunt. | ||
Mixed Metal Rounds | +2 dexterity | Already equipped by Zevran when he joins your party during The Long Road (Origins) World Map Encounter Restriction: Zevran One for the Ditch is a belt automatically equipped by Oghren when he joins the party. There are two variations:
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Ornate Leather Belt | +1 strength | Sold by Old Tegrin in the Gentle Path World map encounter. | ||
Shadow Belt | +3% melee critical chance Reduces hostility |
Requires the Warden's Keep DLC | ||
Silver Aron | +2 magic | Already equipped by Wynne when she joins your party in the Apprentice Quarters of the Circle Tower during the Broken Circle main quest Restriction: Wynne | ||
Sword Belt | +1 armor penetration | Sold by Gorim in the Denerim Market District. | ||
Swordsman's Girdle | +2 melee critical chance | Purchased from Alarith in the Denerim Alienage. |