Know that all who prey upon refugees do so under the pain of death.― Lothering Chanter's Board

Bandits, Bandits, Everywhere is a side quest in Dragon Age: Origins.


This is the first quest available from the Chanter's Board in Lothering.

As transcribed on behalf of Ser Bryant, templar and defender of the faith:

"Know that all those who prey upon refugees do so under pain of death. The Maker spurns bandits and their kind. The templars offer a sizeable reward for the apprehension or execution of the bandit leaders plying their trade in the northern wood and roads. Beware: The bandits are numerous and of considerable skill. Only a well-armed and well-trained party should brave the deep wood. We prey for the success of any who take this mission:

Residents of good standing and passing travelers have indicated there are three bandit groups in the northern wood. This humble chanter who echo Ser Bryant's caution, lest you wind up another victim to these evil men. The reward for such service is three sovereigns. May the Maker look after his children in our hour of need.


Three groups of bandits have occupied the area north of Lothering. A reward for their removal has been posted on behalf of a templar, Ser Bryant.

  • The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence.
  • West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a rogue and two Mabari war hounds.
  • The final group, on the other side of the rise, consists of an lieutenant-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack.

After all three groups have been disposed of, return to Chanter Devons near the Chanter's Board in Lothering.

Bug icon Bug! Since you do not have to accept the quest at the Chanter's Board before being able to encounter the bandit groups (unlike the bears and wolves in the subsequent quests), killing all three groups before officially accepting the quest will prevent the "active objective" marker in the journal (which tells how many bandit groups have been defeated) from becoming a "complete objective" checkmark. This is cosmetic and does not negatively impact the quest or prevent you from getting the reward or subsequent quests.


Two new quests are posted on the Chanter's Board: When Bears Attack and A Last Keepsake.


3DAO goldpiece trans

Found on Bandit Leader's corpse:

Ico greatsword Greatsword
Ico helm light Qunari Thickened Cap
Ico armor heavy Heavy Chainmail
Ico gloves heavy Heavy Chainmail Gloves
Ico boots heavy Heavy Chainmail Boots
Note: Since Sten has no equipment when he joins the party, this equipment is perfectly suited for him.

Enemy skills

The diversity in outlaws' titles (bandits, mercenaries, mercenary archers and rogues) reflects their equipment, which governs their skills.

Note: The mabari skills are listed on its own page.

Archer Rogue 2H-Weapon Sword/Shield
Talent arch aim Aim
Talent dw cripple Cripple
Talent 2h powerfulswings Powerful Swings
Talent-PreciseStriking icon Precise Striking
Talent arch criticalshot Critical Shot
Talent-DirtyFighting icon Dirty Fighting
Talent 2h sunderarms Sunder Arms
Talent wns shieldpummel Shield Pummel
Talent arch pinningshot Pinning Shot
Talent dw flurry Flurry
Talent arch shatteringshot Shattering Shot

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