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+ | {{Quote|Know that all who prey upon refugees do so under the pain of death.| Lothering Chanter's Board}} |
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− | {{questInfobox |
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− | |caption = Rid Lothering of Bandits |
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− | |previous = - |
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− | [[A Last Keepsake]] |
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+ | <onlyinclude>{{QuestTransformer |
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− | <!---useMultiEdit---> |
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+ | |style = {{{style|}}} |
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− | <!---descr="Several sentence lead section with bolded mention of '''article name'''."---> |
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+ | |image = DAO Bandits Bandits Everywhere - quest Lothering Chanter's Board - Alistair Bandits and Mabari.jpg |
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+ | |px = 270px |
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+ | |appearances = [[Dragon Age: Origins]] |
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+ | }}</onlyinclude> |
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+ | '''Bandits, Bandits, Everywhere''' is a [[Side quests (Origins)|side quest]] in ''[[Dragon Age: Origins]]''. |
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− | ==Background== |
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− | <!---descr="What's it all about. Who, what, where, why, when."---> |
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+ | == Acquisition == |
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− | <!---descr="How do you do it."---> |
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− | Kill three groups of bandits in the open area just to the north of Lothering. One group is to the northeast, at the edge of a field. There is a group of five to the west of the first group that have a couple of mabari war dogs with them. The final group consist of the bandit leader, one mabari, and five men. They are north of the second group behind a rise. This is the hardest group, and will have better loot. There are several chests to be looted and unlocked here. |
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+ | * The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence. |
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+ | * West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a [[Rogue (Origins)|rogue]] and two [[Mabari]] war hounds. |
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− | <!---descr="What happens as a result of the quest - rewards, events, etc."---> |
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+ | * The final group, on the other side of the rise, consists of an [[Rank#Lieutenant|lieutenant]]-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack. |
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− | + | After all three groups have been disposed of, return to [[Devons|Chanter Devons]] near the Chanter's Board in Lothering. |
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+ | {{Bug|Since you do not have to accept the quest at the Chanter's Board before being able to encounter the bandit groups (unlike the [[When Bears Attack|bears]] and [[A Last Keepsake|wolves]] in the subsequent quests), killing all three groups before officially accepting the quest will prevent the "active objective" marker in the journal (which tells how many bandit groups have been defeated) from becoming a "complete objective" checkmark. This is cosmetic and does not negatively impact the quest or prevent you from getting the reward or subsequent quests.}} |
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− | ==See also== |
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− | <!---descr="Links to other wiki articles."---> |
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+ | Two new quests are posted on the Chanter's Board: [[When Bears Attack]] and [[A Last Keepsake]]. |
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+ | == Rewards == |
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− | *[[Lothering]] |
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+ | 3{{g}} |
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− | *[[When Bears Attack]] |
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− | *[http://dragonage.wikia.com/index.php?title=A_Last_Keepsake&action=edit&redlink=1 A Last Keepsake] |
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+ | Found on Bandit Leader's corpse: |
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− | ==External links== |
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+ | {{:Greatsword|style=iconmini}}{{clrl}} |
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− | <!---descr="Links off-wiki."---> |
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+ | {{:Qunari Thickened Cap|style=iconmini}}{{clrl}} |
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+ | {{:Heavy Chainmail|style=iconmini}}{{clrl}} |
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+ | {{:Heavy Chainmail Gloves|style=iconmini}}{{clrl}} |
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+ | {{:Heavy Chainmail Boots|style=iconmini}}{{clrl}} |
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+ | |||
+ | {{Note|Since Sten has no equipment when he joins the party, this equipment is perfectly suited for him.}} |
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+ | |||
+ | == Enemy skills == |
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+ | The diversity in outlaws' titles (bandits, mercenaries, mercenary archers and rogues) reflects their equipment, which governs their skills. |
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+ | {{Note|The [[mabari]] skills are listed on its own page.}} |
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+ | |||
+ | |||
+ | {| class="daotable" width="100%" |
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+ | |- style="background: #333333; text-align: center; vertical-align:bottom; " |
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+ | !style="width: 25%; "|Archer |
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+ | !style="width: 25%; "|Rogue |
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+ | !style="width: 25%; "|2H-Weapon |
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+ | !style="width: 25%; "|Sword/Shield |
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+ | |- |
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+ | | {{:Aim|style=iconmini}}{{clrl}} |
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+ | | {{:Cripple|style=iconmini}}{{clrl}} |
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+ | | {{:Powerful Swings|style=iconmini}}{{clrl}} |
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+ | | {{:Precise Striking|style=iconmini}}{{clrl}} |
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+ | |- |
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+ | | {{:Critical Shot|style=iconmini}}{{clrl}} |
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+ | | {{:Dirty Fighting|style=iconmini}}{{clrl}} |
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+ | | {{:Sunder Arms|style=iconmini}}{{clrl}} |
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+ | | {{:Shield Pummel|style=iconmini}}{{clrl}} |
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+ | |- |
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+ | | {{:Pinning Shot (Origins)|style=iconmini}}{{clrl}} |
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+ | | {{:Flurry|style=iconmini}}{{clrl}} |
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+ | | |
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+ | | |
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+ | |- |
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+ | | {{:Shattering Shot|style=iconmini}}{{clrl}} |
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+ | | |
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+ | | |
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+ | | |
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+ | |||
+ | <br> |
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+ | <br> |
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+ | |||
+ | [[es:Bandidos por todas partes]] |
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+ | [[Category:Dragon Age: Origins side quests]] |
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+ | [[Category:Lothering side quests]] |
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Revision as of 04:01, 23 December 2017
“Know that all who prey upon refugees do so under the pain of death.” ― Lothering Chanter's Board
Bandits, Bandits, Everywhere is a side quest in Dragon Age: Origins.
Acquisition
This is the first quest available from the Chanter's Board in Lothering.
Walkthrough
Three groups of bandits have occupied the area north of Lothering. A reward for their removal has been posted on behalf of a templar, Ser Bryant.
- The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence.
- West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a rogue and two Mabari war hounds.
- The final group, on the other side of the rise, consists of an lieutenant-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack.
After all three groups have been disposed of, return to Chanter Devons near the Chanter's Board in Lothering.
Result
Two new quests are posted on the Chanter's Board: When Bears Attack and A Last Keepsake.
Rewards
3
Found on Bandit Leader's corpse:
Enemy skills
The diversity in outlaws' titles (bandits, mercenaries, mercenary archers and rogues) reflects their equipment, which governs their skills.
Archer | Rogue | 2H-Weapon | Sword/Shield |
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Aim | Cripple | Powerful Swings | Precise Striking |
Critical Shot | Dirty Fighting | Sunder Arms | Shield Pummel |
Pinning Shot | Flurry | ||
Shattering Shot |
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