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== Walkthrough ==
 
== Walkthrough ==
Three groups of [[Bandits]] have occupied the area north of Lothering. A reward for their removal has been posted on behalf of a [[templar]], [[Ser Bryant]].
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Three groups of [[Bandits]] have occupied the area north of Lothering. A reward for their removal has been posted on behalf of a [[Templar Order|templar]], [[Ser Bryant]].
   
 
* The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence.
 
* The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence.
* West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a [[Rogue]] and two [[Mabari]] war hounds.
+
* West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a [[Rogue (Dragon Age II)|Rogue]] and two [[Mabari]] war hounds.
 
* The final group, on the other side of the rise, consists of an [[Rank#Lieutenant|lieutenant]]-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack.
 
* The final group, on the other side of the rise, consists of an [[Rank#Lieutenant|lieutenant]]-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack.
   

Revision as of 21:54, 10 September 2013

“Know that all who prey upon refugees do so under the pain of death.” ― Lothering Chanter's Board

Bandits, Bandits, Everywhere is a side quest in Dragon Age: Origins.

Acquisition

Bandits, Bandits, Everywhere is the first quest available from the Chanter's Board in Lothering.

Walkthrough

Three groups of Bandits have occupied the area north of Lothering. A reward for their removal has been posted on behalf of a templar, Ser Bryant.

  • The nearest group (five Bandits and a Mercenary Archer) is north of Lothering proper and towards the east, in the field enclosed by a fence.
  • West and slightly north from there, between the windmill and an east-west rise, are three Bandits, a Mercenary Archer, a Rogue and two Mabari war hounds.
  • The final group, on the other side of the rise, consists of an lieutenant-ranked Bandit Leader, one Mabari and three Bandits. The Leader makes this the hardest group, with the best loot potential: they guard a locked chest and a sack.

After all three groups have been disposed of, return to Chanter Devons near the Chanter's Board in Lothering.

Result

Two new quests are posted on the Chanter's Board: When Bears Attack and A Last Keepsake.

Reward

Chanter Devons rewards the Warden 3 Gold.

Qunari Thickened Cap Qunari Thickened Cap - found on Bandit Leader's corpse

Enemy skills

The diversity in outlaws' titles (bandits, mercenaries, mercenary archers and rogues) reflects their equipment, which governs their skills. Note: The mabari skills are listed on its own page.

Archer Rogue 2H-Weapon Sword/Shield
Aim Aim
Cripple Cripple
Powerful Swings Powerful Swings
Precise Striking Precise Striking
Critical Shot Critical Shot
Dirty Fighting Dirty Fighting
Sunder Arms Sunder Arms
Shield Pummel Shield Pummel
Pinning Shot may refer to:
Disambig gray This disambiguation page lists articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended article.
Flurry Flurry
Shattering Shot Shattering Shot