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|px = 270px
 
|px = 270px
 
|type = Use
 
|type = Use
|effects = Shoots a bolt at targeted ememy.
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|effects = Shoots a bolt at targeted enemy.
|locations = [[Aeducan Thaig]] <br> [[Tower of Ishal]] <br> [[Caridin's Cross]] <br> [[Ruined Temple]] <br> [[Fort Drakon]] <br> [[Silverite Mine]]
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|locations = [[Aeducan Thaig]] <br> [[Ostagar]] <br> [[Tower of Ishal]] <br> [[Caridin's Cross]] <br> [[Ruined Temple]] <br> [[Fort Drakon]] <br> [[Silverite Mine]]
 
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age: Origins - Awakening]]
 
|appearances = [[Dragon Age: Origins]] <br> [[Dragon Age: Origins - Awakening]]
 
}}</onlyinclude>
 
}}</onlyinclude>
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== Description ==
 
== Description ==
Loosing heavy bolts, darts and spears along a flat trajectory. They are stationary and impossible to aim, making them highly inaccurate in almost all situations they are encountered. With exception to the final battle of the game they are merely a novelty, having little actual use.
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Loosing heavy bolts, darts and spears along a flat trajectory. They are stationary and impossible to aim, making them highly inaccurate in almost all situations they are encountered. However, they can be effective crowd control in certain positions due to high range damage and [[Combat mechanics (Origins)#Knockdown|knockdown]] effect.
   
 
== Locations ==
 
== Locations ==
   
 
=== ''Dragon Age: Origins'' ===
 
=== ''Dragon Age: Origins'' ===
* During the [[A Noble Expedition]] in the [[Dwarf Noble Origin]], two can be found when you meet the mercenaries inside the [[Ruined Thaig]]. One is loosely aimed towards the unavoidable fight (however it is not a particular threat), while the other opens up a blocked path which can return the party quickly out of the thaig. However it requires the [[Ballista Bolt]] to be loaded up in order to operate which can be found in a container around there.
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* During the [[A Noble Expedition]] in the [[Dwarf Noble Origin]], two can be found when you meet the mercenaries inside the [[Aeducan Thaig|Ruined Thaig]]. One is loosely aimed towards the unavoidable fight (however it is not a particular threat), while the other opens up a blocked path which can return the party quickly out of the thaig. However it requires the [[Ballista Bolt]] to be loaded up in order to operate which can be found in a container around there.
   
  +
* Soldiers on the bridge can be seen using ballistae during the battle at [[Ostagar]].
* Two ballista can be found on the second floor of the of [[Tower of Ishal]] when facing a group of [[darkspawn]] during the [[Tower of Ishal (quest)]].
 
   
 
* Two ballistae can be found on the second floor of the of [[Tower of Ishal]] when facing a group of [[darkspawn]] during the [[Tower of Ishal (quest)]].
* At [[Caridin's Cross]] a darkspawn nest will be encountered in the middle of the crossroad with three ballistae watching the roads which are manned by [[genlocks]].
 
  +
  +
* Four ballistae are positioned against downward ramp/slope in southeast area of [[Ostagar]] during [[Return to Ostagar (Quest)|Return to Ostagar]] quest in ''[[Return to Ostagar]]'' [[Downloadable content (Origins)|DLC]]. They are aimed to take out those who charge down the ramp/slope and are possibly pinned by [[Leghold Trap]]s or a [[Rogue (Origins)|rogue]] attempting to [[Rogue talents (Origins)#Deft Hands tree|disarm]] these traps.
  +
 
* At [[Caridin's Cross]] a darkspawn nest will be encountered in the middle of the crossroad with three ballistae watching the roads which are manned by [[genlock]]s.
   
 
* During the [[Urn of Sacred Ashes]] quest, there are several ballista arranged around the edges of a medium-sized room in the [[Ruined Temple]]. Each one is attached to a tripwire; breaking the tripwire causes a specific ballista which is attached to, to fire, so these have essentially been set up as a booby trap for the unwary.
 
* During the [[Urn of Sacred Ashes]] quest, there are several ballista arranged around the edges of a medium-sized room in the [[Ruined Temple]]. Each one is attached to a tripwire; breaking the tripwire causes a specific ballista which is attached to, to fire, so these have essentially been set up as a booby trap for the unwary.
   
* In the [[The Battle of Denerim|final battle]] with the [[Archdemon]], the ballista can be used on him (maximum 115 damage per shot). Be aware as these ballista can jam and won't be able to be used unless a [[Rogue (Origins)|rogue]] unjams them.
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* In the [[The Battle of Denerim|final battle]] with the [[Archdemon]], the ballista can be used on him (maximum 115 damage per shot). Be aware as these ballistae can jam and won't be able to be used unless a [[Rogue (Origins)|rogue]] unjams them.
   
 
=== ''Dragon Age: Origins - Awakening'' ===
 
=== ''Dragon Age: Origins - Awakening'' ===
 
* During the [[The Righteous Path]] in the [[Silverite Mine]] right after the room that [[the Warden-Commander]] is held there is a ballista which can be used to topple the statue on several darkspawn.
 
* During the [[The Righteous Path]] in the [[Silverite Mine]] right after the room that [[the Warden-Commander]] is held there is a ballista which can be used to topple the statue on several darkspawn.
   
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== Notes ==
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* [[Codex entry: Friendly Fire|Friendly fire]] is possible (physical damage and [[Combat mechanics (Origins)#Knockdown|knockdown]] effect). Do not let those in aggressive [[Tactics (Origins)#Preset behaviors|behavior]] or offensive [[Tactics (Origins)#Tactics mechanics|tactics]] close into melee range with enemies in front of a ballista.
  +
 
== Trivia ==
 
== Trivia ==
 
* According to [[Oghren]], ballistas are for cowards and elderly women and challenges [[the Warden-Commander]] to attack their enemies without using it. This comment is made for the ballista found in the [[Silverite Mine]]. The rest of the companions mention their usefulness.
 
* According to [[Oghren]], ballistas are for cowards and elderly women and challenges [[the Warden-Commander]] to attack their enemies without using it. This comment is made for the ballista found in the [[Silverite Mine]]. The rest of the companions mention their usefulness.

Revision as of 12:02, 16 January 2018


Ballista is a missile weapon which can be potentially used by one of the party members in Dragon Age: Origins and Dragon Age: Origins - Awakening.

Description

Loosing heavy bolts, darts and spears along a flat trajectory. They are stationary and impossible to aim, making them highly inaccurate in almost all situations they are encountered. However, they can be effective crowd control in certain positions due to high range damage and knockdown effect.

Locations

Dragon Age: Origins

  • During the A Noble Expedition in the Dwarf Noble Origin, two can be found when you meet the mercenaries inside the Ruined Thaig. One is loosely aimed towards the unavoidable fight (however it is not a particular threat), while the other opens up a blocked path which can return the party quickly out of the thaig. However it requires the Ballista Bolt to be loaded up in order to operate which can be found in a container around there.
  • Soldiers on the bridge can be seen using ballistae during the battle at Ostagar.
  • At Caridin's Cross a darkspawn nest will be encountered in the middle of the crossroad with three ballistae watching the roads which are manned by genlocks.
  • During the Urn of Sacred Ashes quest, there are several ballista arranged around the edges of a medium-sized room in the Ruined Temple. Each one is attached to a tripwire; breaking the tripwire causes a specific ballista which is attached to, to fire, so these have essentially been set up as a booby trap for the unwary.
  • In the final battle with the Archdemon, the ballista can be used on him (maximum 115 damage per shot). Be aware as these ballistae can jam and won't be able to be used unless a rogue unjams them.

Dragon Age: Origins - Awakening

Notes

  • Friendly fire is possible (physical damage and knockdown effect). Do not let those in aggressive behavior or offensive tactics close into melee range with enemies in front of a ballista.

Trivia

  • According to Oghren, ballistas are for cowards and elderly women and challenges the Warden-Commander to attack their enemies without using it. This comment is made for the ballista found in the Silverite Mine. The rest of the companions mention their usefulness.