Initially seen after entering the Silverite Mine, the Architect's Lab is located north of where the Warden wakes up, just past a darkspawn patrol. There are two ways in, each leading to a different level. The upper level is accessed by killing the darkspawn jailor and taking the key to the door. The door leading to the pit is locked. To unlock it, you must solve a puzzle on the upper floor, turning off the gas and opening the warded door (see Special objects below).

Quests[edit | edit source]

The Righteous Path The Righteous Path

Map of the area

Notable items[edit | edit source]

Blackblade Tunic Blackblade Tunic - Architect's Lab gas pit

Dragonspite Dragonspite Bow - Architect's Lab gas pit

Masterpiece Frost Rune Tracing Masterpiece Frost Rune Tracing - Found in Books

Paragon Frost Rune Tracing Paragon Frost Rune Tracing - Found in Books

Phylacteries: A History Written in Blood Phylacteries: A History Written in Blood - Found in Books

Codex entries[edit | edit source]

Codex entry: The Architect's Journal Codex entry: The Architect's Journal

Codex entry: The Architect's Notes Codex entry: The Architect's Notes

Both of these contain the Architect's musings and detail some of his experiments with Grey Warden blood. They can be found on the workbenches.

Special objects[edit | edit source]

Experiment Control Levers 1 and 2 control the gas to the area below, which has a lootable chest. The left lever shifts the flames clockwise and the right lever reverses the flames farthest from you. The goal is to extinguish all the flames.

The correct order to click on the levers is: left - right - left - right.

This clears the magical ward from the cell door, paving the way to the chest containing Dragonspite and the Blackblade Tunic.

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