For the talents in Dragon Age: Origins, see Archery talents (Origins).
For a list of weapons requiring this talent tree, see Archery weapons.


Archery talents are talents available to the rogue class in Dragon Age II.

Ability Tree[edit | edit source]

Talent tree

Talents[edit | edit source]

Pinning Shot Pinning Shot
Activated
Activation: 20
Duration: 8s
Cooldown: 20s
Requires: Level 2
The archer looses an arrow that immobilizes a target for a short time.

Physical damage: 1.7x
Physical force: 2x
Pinning chance: 80% vs. normal enemies
Rapid Pinning Shot Rapid Pinning Shot
Upgrade
The archer can now use Pinning Shot more frequently, and affected enemies are held immobile for long period.

Duration: +2s (total: 10s)
Cooldown: -5s (total: 15s)
Disorienting Shot Disorienting Shot
Upgrade
Requires: Level 8
Requires: 3 points in Archery
The damage inflicted by Pinning Shot becomes so severe that it often leaves enemies unable to defend themselves.

Physical damage: +0.85x (total: 2.55x)
DISORIENTDisoriented.png chance: 100%
Bursting Arrow Bursting Arrow
Activated
Size: 5m sphere
Activation: 30
Cooldown: 20s
Requires: Level 3
This arrow explodes on impact showering the area in shrapnel and flame.

Fire damage: 1.1x
Elemental force: 3x
Shattering Arrow Shattering Arrow
Upgrade
Cooldown: 15s
Requires: Level 9
Requires: 2 points in Archery
Bursting Arrow is now more powerful and can be used more frequently.

Cooldown: -5s (total: 15s)
Fire damage: 600% vs. BRITTLEBrittle.png targets
Elemental force: 400% vs. BRITTLEBrittle.png targets
Smoking Arrow Smoking Arrow
Upgrade
Duration: 10s
Requires: Level 7
Bursting Arrow now generates a cloud of smoke that veils allies from enemy attacks.

Obscure chance: 100%
Hail of Arrows Hail of Arrows
Activated
Size: 10m
Activation: 30
Duration: 4s
Cooldown: 30s
Requires: Bursting Arrow
Requires: Level 5
Requires: 2 points in Archery
The archer unleashes an entire quiver into the air. For a short time after, the missiles rain down on enemy ranks.

Physical damage: 0.28x every 1s
Storm of Arrows Storm of Arrows
Upgrade
Requires: Level 9
Requires: 5 points in Archery
Hail of Arrows now sweeps across a greater area of the battlefield and slows most enemies to a crawl.

Size: +5m (total 15m)
Enemy attack speed: -50%
Enemy movement speed: -50%
Archer's Lance Archer's Lance
Activated
Activation: 40
Cooldown: 30s
Requires: Pinning Shot
Requires: Bursting Arrow
Requires: Level 7
Requires: 3 points in Archery
This arrow carries such force that it tears through every enemy along its deadly path.

Physical damage: 1.7x vs. all enemies along path
Physical force: 2x vs. all enemies along path
Critical chance: 100% vs. targeted enemy
Punishing Lance Punishing Lance
Upgrade
Requires: Level 11
Requires: 6 points in Archery
Archer's Lance scythes through weaker opponents.

Deathblow vs. weaker enemies
Physical damage: +0.85x (total: 2.55x)
Physical damage: 600% vs. BRITTLEBrittle.png targets along path
Physical force: 400% vs. BRITTLEBrittle.png targets along path

Notes[edit | edit source]

  • Aside from the name, Varric's "Bianca" talent tree is identical to the Archery talents tree used by Hawke and Sebastian. In fact, if you use the console to remove/add the Archery talent tree for Varric, it will remove/add as "Bianca" in his Abilities tree.
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