- For the talents in Dragon Age: Origins, see Archery talents (Origins).
- For a list of weapons requiring this talent tree, see Archery weapons.
Archery talents are talents available to the rogue class in Dragon Age II.
Ability Tree[]
Talents[]
Pinning Shot |
Activated Activation: 20 Duration: 8s Cooldown: 20s Requires: Level 2 |
The archer looses an arrow that immobilizes a target for a short time. Physical damage: 1.7x Physical force: 2x Pinning chance: 80% vs. normal enemies |
Rapid Pinning Shot Upgrade |
The archer can now use Pinning Shot more frequently, and affected enemies are held immobile for long period. Duration: +2s (total: 10s) Cooldown: -5s (total: 15s) |
Disorienting Shot Upgrade Requires: Level 8 Requires: 3 points in Archery |
The damage inflicted by Pinning Shot becomes so severe that it often leaves enemies unable to defend themselves. Physical damage: +0.85x (total: 2.55x) DISORIENT chance: 100% |
Bursting Arrow |
Activated Size: 5m sphere Activation: 30 Cooldown: 20s Requires: Level 3 |
This arrow explodes on impact showering the area in shrapnel and flame. Fire damage: 1.1x Elemental force: 3x |
Shattering Arrow Upgrade Cooldown: 15s Requires: Level 9 Requires: 2 points in Archery |
Bursting Arrow is now more powerful and can be used more frequently. Cooldown: -5s (total: 15s) Fire damage: 600% vs. BRITTLE targets Elemental force: 400% vs. BRITTLE targets |
Smoking Arrow Upgrade Duration: 10s Requires: Level 7 |
Bursting Arrow now generates a cloud of smoke that veils allies from enemy attacks. Obscure chance: 100% |
Hail of Arrows |
Activated Size: 10m Activation: 30 Duration: 4s Cooldown: 30s Requires: Bursting Arrow Requires: Level 5 Requires: 2 points in Archery |
The archer unleashes an entire quiver into the air. For a short time after, the missiles rain down on enemy ranks. Physical damage: 0.28x every 1s |
Storm of Arrows Upgrade Requires: Level 9 Requires: 5 points in Archery |
Hail of Arrows now sweeps across a greater area of the battlefield and slows most enemies to a crawl. Size: +5m (total 15m) Enemy attack speed: -50% Enemy movement speed: -50% |
Archer's Lance |
Activated Activation: 40 Cooldown: 30s Requires: Pinning Shot Requires: Bursting Arrow Requires: Level 7 Requires: 3 points in Archery |
This arrow carries such force that it tears through every enemy along its deadly path. Physical damage: 1.7x vs. all enemies along path Physical force: 2x vs. all enemies along path Critical chance: 100% vs. targeted enemy |
Punishing Lance Upgrade Requires: Level 11 Requires: 6 points in Archery |
Archer's Lance scythes through weaker opponents. Deathblow vs. weaker enemies Physical damage: +0.85x (total: 2.55x) Physical damage: 600% vs. BRITTLE targets along path Physical force: 400% vs. BRITTLE targets along path |
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Notes[]
- Aside from the name, Varric's "Bianca" talent tree is identical to the Archery talents tree used by Hawke and Sebastian. In fact, if you use the console to remove/add the Archery talent tree for Varric, it will remove/add as "Bianca" in his Abilities tree.