Archery abilities are abilities available to the rogue class in Dragon Age: Inquisition.
Ability tree[]
Abilities[]
Death from Above |
Passive | You do more damage when firing from elevation. Maximum damage bonus: 25% Cunning +3 |
First Blood |
Passive | You've learned to pick apart enemies that are still unwounded and unwary. You do more damage to enemies that are only slightly injured. Damage bonus: 15% Health threshold: 80% Dexterity +3 |
Long Shot |
Activated Activation: 50 stamina Cooldown: 8s Requires: Bow |
You fire a powerful single shot that delivers more damage the farther you are from the target. |
Archer's Lance Upgrade Requires: Bow |
Long Shot now rips through every enemy along its path, doing bonus damage for each extra target it hits. Bonus damage for each enemy hit |
Eagle Eye Upgrade Requires: Trespasser |
Long Shot now deals even more damage at greater ranges. |
Leaping Shot |
Activated Activation: 35 stamina Cooldown: 12s Requires: Bow |
You dive out of trouble and fire a hail of arrows at the enemies that were trying to close with you. |
Rolling Draw Upgrade Requires: Bow |
If Leaping Shot hits, you can use the momentum of your leap to do a stronger draw as you come back to your feet. Your next attack, whenever you make it, will knock down its target. Damage bonus: 200% |
Shot from the Shadows Upgrade Requires: Trespasser |
After striking a target with Leaping Shot, you retreat safely into the shadows, disappearing into stealth. |
Explosive Shot |
Activated Size: 4m Activation: 50 stamina Cooldown: 8s Requires: Bow |
You fire a powerful shot that explodes on impact, damaging enemies around your target. |
Chain Reaction Upgrade Requires: Bow |
Shrapnel from Explosive Shot fills the air and sets off deadly reactions that do more damage the more enemies that are nearby. Damage bonus per target: 25% Maximum damage bonus: 100% |
Shockwave Upgrade Requires: Trespasser |
Explosive Shot now knocks back your main target several meters upon detonation. |
Strafing Shots |
Passive | You can move faster while firing without sacrificing accuracy. Speed bonus +100% Dexterity +3 |
Pincushion |
Passive Duration: 10s |
If the first arrow doesn't kill them, the tenth might. Each consecutive hit with a bow attack does progressively more damage to the target. Damage bonus: 5% Dexterity +3 |
Full Draw |
Activated Activation: 65 stamina Cooldown: 24s Requires: Bow |
It takes a moment to line up the perfect shot, but it pays off with a devastating hit that bites even deeper against enemies that aren't injured yet. |
Stunning Shot Upgrade Requires: Bow |
Enemies hit by Full Draw are knocked briefly unconscious by the power of your shot. Sleep duration: 20 Seconds |
Pinning Shot Upgrade Requires: Trespasser |
Enemies hit by Full Draw are immobilized. |
Notes[]
- Bianca is considered a "bow" and adheres to the aforementioned abilities.