See Also: Mage, Spells, Spell Combinations, Ability Mechanics
Arcane spells are the basic spells that are common to all mages.
Arcane Spells
Arcane Bolt
- Type: Activated
- Range: Long
- Casting: Fast
- Costs
- Activation: 15.0
- Cooldown (s): 6.0
- Effects
- Spirit Damage: (100.0 + Spellpower) * 0.3
The caster fires a sphere of magical energy at an enemy, dealing moderate spirit damage.
Arcane Shield
- Requires: Level 3
- Type: Sustained
- Range: Personal
- Casting: Fast
- Costs
- Effects
- Defense Bonus: (100.0 + Spellpower) * 0.1
The caster generates protective sheath that helps divert incoming attacks, gaining a bonus to defense while this mode is active.
Staff Focus
- Requires: Level 7
- Type: Passive
- Effects
- Damage Bonus (staff only, excluding weapon base damage, %): 33.33
The character has specialized in direct attacks using a mage staff, gaining a permanent bonus to damage from basic attacks.
- ● See Staves#Damage Calculation for details.
Arcane Mastery
- Requires: Level 10
- Type: Passive
- Effects
- Spellpower Bonus: 5
The mage has gained keen familiarity with the arcane arts, granting a permanent bonus to spellpower.