Line 3: Line 3:
==Magical Amulets==
==Magical Amulets==
{{:Amulet of Accord}}
|name=Amulet of Accord
|name=Amulet of Accord

Revision as of 01:39, 12 December 2009

Amulets are a piece of equipment that characters can wear to increase their abilities.

Magical Amulets

Name Enhancements Acquisition {{{1}}}

|- |Amulet of Accord |Reduces hostility
+10 physical resistance
| |- |Apprentice's Amulet |+5% fire resistance
+5% cold resistance
+1 armor
|The copper pendant on this chain once held the emblem of the Circle, but generation of worrying hands have rubbed the design completely away. The smooth metal is oddly comforting to hold.
Purchased from Wonders of Thedas |- |Blood-Gorged Amulet |+12 constitution
-3 strength
-3 willpower
|looted from dead body in Cadash Thaig (The Stone Prisoner DLC) |- |Charm of Flame |+5% fire damage | |- |Dalish Pendant |+10% nature resistance | |- |Deadhead Charge |-1 willpower
+20 physical resistance
|Obtained from the High Dragon during the quest The Urn of Sacred Ashes. |- |Heirloom Necklace |+10% spirit resistance | |- |Lifedrinker |+4 spellpower | Restriction: Blood Mage |- |Magister's Shield |+6 defense
+4% spell resistance
Chance to avoid missile attacks
-10% nature resistance
| |- |Mud Idol |+10% cold resistance | |- |Par Vollen Willstone |+2 willpower | |- |Sailor's Charm |+10% electricity resistance | |- |Seeker's Circle |+1 cunning
+10 mental resistance
| |- |Shiver |+20% cold resistance
-1 dexterity
| |- |Silver Cord |+5% spirit resistance
+2% spell resistance
| |- |Smith's Heart |+20% fire resistance
-1 dexterity
| |- |Temperament |+10 mental resistance |Purchased from Old Tegrin |- |The Spellward |+5 willpower
+8 health regeneration while exploring
+30% spell resistance
+10% chance to dodge attacks
Chance to avoid missile attacks
|Purchased from Bodahn in camp |- |Varathorn's Amulet |+20% nature resistance
-1 constitution
| |- |Warden's Oath |+2 constitution |All Grey Wardens receive these amulets after their joining. Containing just a trace of the darkspawn blood consumed in the initiate's ritual, these amulets serve as a constant reminder of the Warden's eternal vigil against the darkspawn hordes. |- |Wildstone Clasp |+1 willpower
+10 mental resistance
| Restriction: Morrigan

Feral Wolf Charm

Feral Wolf Charm

Chasind hunters favor charms like this. The hunters claim that they are enchanted on moonlit nights by scantily clad witches deep in the heart of the Korcari Wilds. But perhaps that is just wishful thinking.

Stats: Adds to armor and increases health regeneration.

Note: This item is gained when the game is pre-ordered from specific retailers.

Community content is available under CC-BY-SA unless otherwise noted.