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|Apprentice's Amulet |
|Apprentice's Amulet |
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|<font color="#00ff00">+5% fire resistance<br />+5% cold resistance<br />+1 armor</font> |
|<font color="#00ff00">+5% fire resistance<br />+5% cold resistance<br />+1 armor</font> |
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− | |none |
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|-style="background: #333333;" |
|-style="background: #333333;" |
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|Charm of Flame |
|Charm of Flame |
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|Warden's Oath |
|Warden's Oath |
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|<font color="#00ff00">+2 constitution</font> |
|<font color="#00ff00">+2 constitution</font> |
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− | |none |
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|-style="background: #333333;" |
|-style="background: #333333;" |
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|Wildstone Clasp |
|Wildstone Clasp |
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− | ==Apprentice's Amulet== |
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==Feral Wolf Charm== |
==Feral Wolf Charm== |
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''Note: This item is gained when the game is pre-ordered from specific retailers.'' |
''Note: This item is gained when the game is pre-ordered from specific retailers.'' |
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− | ==Warden's Oath== |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Equipment]] |
[[Category:Equipment]] |
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− | [[Category:Accessories]] |
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[[Category:Accessories]] |
[[Category:Accessories]] |
Revision as of 23:17, 23 November 2009
Amulets are a piece of equipment that characters can wear to increase their abilities.
Amulets
Name | Enhancements | Notes |
Amulet of Accord | Reduces hostility +10 physical resistance |
none |
Apprentice's Amulet | +5% fire resistance +5% cold resistance +1 armor |
The copper pendant on this chain once held the emblem of the Circle, but generation of worrying hands have rubbed the design completely away. The smooth metal is oddly comforting to hold. |
Charm of Flame | +5% fire damage | none |
Dalish Pendant | +10% nature resistance | none |
Lifedrinker | +4 spellpower | Restriction: Blood Mage |
Magister's Shield | +6 defense +4% spell resistance Chance to avoid missile attacks -10% nature resistance |
none |
Mud Idol | +10% cold resistance | none |
Par Vollen Willstone | +2 willpower | none |
Sailor's Charm | +10% electricity resistance | none |
Seeker's Circle | +1 cunning +10 mental resistance |
none |
Shiver | +20% cold resistance -1 dexterity |
none |
Silver Cord | +5% spirit resistance +2% spell resistance |
none |
Smith's Heart | +20% fire resistance -1 dexterity |
none |
The Spellward | +5 willpower +8 health regeneration while exploring +30% spell resistance +10% chance to dodge attacks Chance to avoid missile attacks |
Purchased from Bodahn in camp |
Varathorn's Amulet | +20% nature resistance -1 constitution |
none |
Warden's Oath | +2 constitution | All Grey Wardens receive these amulets after their joining. Containing just a trace of the darkspawn blood consumed in the initiate's ritual, these amulets serve as a constant reminder of the Warden's eternal vigil against the darkspawn hordes. |
Wildstone Clasp | +1 willpower +10 mental resistance |
Restriction: Morrigan |
Feral Wolf Charm
Chasind hunters favor charms like this. The hunters claim that they are enchanted on moonlit nights by scantily clad witches deep in the heart of the Korcari Wilds. But perhaps that is just wishful thinking.
Stats: Adds to armor and increases health regeneration.
Note: This item is gained when the game is pre-ordered from specific retailers.