Alienages are squalid city wards in which elven citizens dwell.
Background[edit | edit source]
The group walked into an elven alienage, a walled-off part of a large city. The buildings here were mostly hovels, crammed close together and even on top of one another. It was a haphazard pile of tenements and dirty shops, washing lines strewn across the street sometimes going up two or even three stories high. The street itself was mostly mud, the worn paths filled with stale water and smelling of dung. The only spot of color in the entire quarter was the central square, where a well-tended oak tree spread its branches wide, its vibrantly green leaves forming a canopy that left much of the ground beneath it dry. A wooden stage had been built there, adorned with poles that were covered in bright blue garlands. A place of celebration, Duncan imagined, even if there was nothing on the dusty stage now.
Though elven enslavement is an uncomfortable memory in most parts of Thedas, the lot of city elves is far from equal in these ghettos. While there are rarely laws which strictly prohibit elves and humans integrating, an elf who moves into a human area from the alienage is likely to be subjected to insults, torment, and in many cases, violence. The alienages exist as a place for elves to mix among their own, where they do not stand out as much.
The consequence of this isolation is that humans tend to let the elves in the city fend for themselves, at times to their detriment, such as during riots when the alienage is sealed while the elves destroy their own homes in outrage until hunger forces them to relent. This indifference extends to allowing the alienages to go on without access to regular city services human inhabitants might take for granted.
Known alienages[edit | edit source]
- Amaranthine Alienage
- Ansburg Alienage
- Denerim Alienage, a filthy and dilapidated place. Prior to the events of Dragon Age: Origins it suffered at least one purge. Many of its inhabitants were cut down during a rebellion in 9:30 Dragon. Following the Fifth Blight, many residents fled the region.
- Edgehall Alienage. Unlike most alienages, this one is located outside the city proper
- Ghislain Alienage
- Gwaren Alienage
- Highever Alienage. Home of Hahren Sarethia.
- Kirkwall Alienage, a collection of cramped slums tucked away in the city's poorest district.
- Montfort Alienage
- Redcliffe Alienage
- Teraevyn Alienage, in the Tevinter Imperium.
- Val Royeaux Alienage, home to ten thousand elves who are confined to an area the size of the market of Denerim.
- Verchiel Alienage
Trivia[edit | edit source]
- The cultural centerpiece of many alienages is the vhenadahl, or "tree of the People." In some alienages it is well-tended and peppered with small offerings or decorations, and in others it has been cut down for firewood.
- Halamshiral does not have an alienage, as it is still mostly elven. Humans instead wall themselves off in the High Quarter.
- Revered Mothers will sometimes venture into an alienage to dispense advice, the Chant of Light and alms, and if they do are usually escorted by wary templars.
References[edit | edit source]
- Dragon Age: The Calling, p. 307
- Codex entry: The City Elves
- Dragon Age: The Stolen Throne, p. 337
- Dragon Age: The World of Thedas, vol. 1, p. 28
- Dragon Age: The World of Thedas, vol. 1, pp. 30-31
- Mentioned in Dragon Age: Warden's Fall. The dwarf Bartholomew runs a brothel employing elves from the alienage.
- See Orsino.
- According to Sera's codex entry.
- Dragon Age: The World of Thedas, vol. 2, p. 276
- Alienage Culture. BioWare wiki.
- Codex entry: Vhenadahl: The Tree of the People
- Dragon Age: The Masked Empire, pg. 357-358, and 375.
- Mentioned by Alarith.
- Mentioned in Dragon Age: Asunder.
- Codex entry: Eluvians.
- Dragon Age: The Masked Empire, pg. 40.
- Dragon Age: The Calling, pg. 199. Mother Boann was threatened by city elves following the intended wedding of the city elf Warden.