This page provides a list of the action cards in Dragon Age: The Last Court.

Typically three cards from the happenstance deck are held at a time, in addition to the pinned cards. Drawing new cards will fill any of the empty card slots, but this uses an action and will not discard any undesirable cards. However, selecting any option from the pinned cards that also uses an action will discard the hand.

Starting a Hunt will exchange the base deck and pinned cards for the Applewoods deck. Once every 24 hours in real time, drawing a hand from the base deck will instead draw three Market Day cards. After choosing one, the other two are discarded.

Happenstance cards[edit | edit source]

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A Meeting with the Outlaw A Meeting with the Outlaw

Enlightenment Enlightenment

Glass Glass

Omens Omens

Outlaw Councils Outlaw Councils - requires 40 Peril to unlock

Road and River Road and River

The Bard wants a Quiet Word The Bard wants a Quiet Word

The Baron Waits Impatiently The Baron Waits Impatiently

The Dowager Steps Forward The Dowager Steps Forward

The Fields The Fields

The Ghost of the Glassworks The Ghost of the Glassworks

The Herald The Herald

The Knight Requests an Audience The Knight Requests an Audience

The Sorceress' Departure The Sorceress' Departure - triggers after the 5th Market Day

Menace cards[edit | edit source]

These cards are drawn after the player's stats reach a certain negative point. They cannot be dropped until the stats reach normal levels again.

Serault is Bewitched! Serault is Bewitched! - penalty for Twilight > 74

Serault is Humbled! Serault is Humbled! - penalty for 0 Dignity

Serault is Imperiled! Serault is Imperiled! - penalty for Peril > 74

Serault is Shackled! Serault is Shackled! - penalty for 0 Freedom

Your Wounds are too Severe! Your Wounds are too Severe! - penalty for 0 Health

Event cards[edit | edit source]

Note: These cards can only be reached as branching options from action cards in the Happenstance Deck

A Life of Toil A Life of Toil

A Trade Opportunity A Trade Opportunity

A Travelling Scholar A Travelling Scholar

A Voice in the Plaza A Voice in the Plaza

An Assault on your Person An Assault on your Person

Fawners and Flatterers Fawners and Flatterers

Fires Fires

Graffiti Graffiti

His Dour Lordship's Rejection His Dour Lordship's Rejection

Maleficarum Maleficarum

Outlaw Councils Outlaw Councils

Outlaws Plague the Roads Outlaws Plague the Roads

Quick Wit in Low Places Quick Wit in Low Places

River-Pirates River-Pirates

Rumors of Apostacy Rumors of Apostacy

Sickness at the Well Sickness at the Well

Sylvan Raids Sylvan Raids

The Abbess' Anger The Abbess' Anger

The Abbess' Departure The Abbess' Departure

The Bard's Rejection The Bard's Rejection

The Baron's Rejection The Baron's Rejection

The Bequeathment The Bequeathment

The Boastful Neighbor The Boastful Neighbor

The Dashing Outlaw's Departure The Dashing Outlaw's Departure

The Dowager's Departure The Dowager's Departure

The Free Company The Free Company

The Glassblowers' Anger The Glassblowers' Anger

The Guildmistress' Rejection The Guildmistress' Rejection

The Hunter's Departure The Hunter's Departure

The Knight's Rejection The Knight's Rejection

The Latest Fad The Latest Fad

The Lynching The Lynching

The Merchant The Merchant

The Purveyor's Rejection The Purveyor's Rejection

The Storm The Storm

The Whispering Woods The Whispering Woods

Thieves! Thieves!

Wheeling Crows Wheeling Crows

Your Bailiff is Attacked Your Bailiff is Attacked

Pinned cards[edit | edit source]

Gather Resources Gather Resources

Send For Send For

Go Hunting Go Hunting

Prepare for the Divine Prepare for the Divine

The Sealed Chantry The Sealed Chantry

The Applewoods[edit | edit source]

Choose your quarry Choose your quarry - starts a hunt

A Glade A Glade - Deepwoods only

A Twig Snaps Under your Foot A Twig Snaps Under your Foot - penalty for being noisy

Alone Alone - penalty for abandoning your comrades

A Tumbledown Shack A Tumbledown Shack - Greenwood only

Dense Undergrowth Dense Undergrowth - Deepwoods only

Footsteps on the Path Footsteps on the Path - Greenwood only

The Peddler The Peddler
Poachers! Poachers!
The Chanter The Chanter

A Swift Stream A Swift Stream

A Hunter's Trail A Hunter's Trail

Hot on the Trail! Hot on the Trail! - triggers after succeeding a Woods-wise challenge

The Applewoods The Applewoods - the only pinned card for this deck

The Boar has Gone to Ground The Boar has Gone to Ground - penalty for being noisy

The Hounds The Hounds - only available if hounds were chosen during preparations

The Wyvern is cornered The Wyvern is cornered

Unwelcome Unwelcome - penalty for angering the Horned Knight

You have Cornered the Boar! You have Cornered the Boar!

You have the hind in view! You have the hind in view!

Market Day card chains[edit | edit source]

A Miraculous Opportunity A Miraculous Opportunity - 1st Market Day only

Blown in on the Wind Blown in on the Wind - 1st Market Day only, assigned by your choice of the Abbess, Bard, or Dowager

'Behemoth' 'Behemoth'

A Cowled Visitor A Cowled Visitor

A Petition from a Village Headsman A Petition from a Village Headsman

A Plea for Sanctuary A Plea for Sanctuary

A Sinister Discovery A Sinister Discovery

A Terror from the Woods A Terror from the Woods

Flames of Freedom Flames of Freedom

Good Neighbors Good Neighbors

The Undaunted Chevalier The Undaunted Chevalier

You Dream of the Shame You Dream of the Shame

Feast of the Divine[edit | edit source]

Note: The goal of the feast held for the Divine is to gain as much Divine's Favor as possible in order to re-establish Serault's dignity.

The Arrival of the Divine The Arrival of the Divine

All is Ready All is Ready

Event: His Dour Lordship's Case Event: His Dour Lordship's Case

Event: The Chantry, Unsealed Event: The Chantry, Unsealed

Event: The Horned Knight Approaches Event: The Horned Knight Approaches

Grant a Petition Grant a Petition

Display the glory of Serault Display the glory of Serault

Playing the Great Game Playing the Great Game

The Next Course The Next Course

The Keys The Keys

The Mask The Mask

The Fortune of Serault The Fortune of Serault

The Feast is Ending The Feast is Ending

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